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  1. #181
    Player
    DuoMaxwell007's Avatar
    Join Date
    Aug 2013
    Posts
    27
    Character
    Jaganshi Hiei
    World
    Mateus
    Main Class
    Pugilist Lv 50
    Will myth drop rates be changed to be equal to what Philosophy rates were before they were taken out? i.e 100 myth for castrum and preatorium, with an added 200 myth (so 300 total) from main scenario roulette) and 100 myth from high level and low level roulettes? While expert dungeons drop 100 myth? maybe 20 on the first boss, 30 on second then 50 myth plus 45 soldiery on the last boss... that give 100 myth per run plus kill off speed farming just the first two bosses and leaving.
    (2)
    Last edited by DuoMaxwell007; 05-30-2014 at 10:08 AM.

  2. #182
    Player
    DuoMaxwell007's Avatar
    Join Date
    Aug 2013
    Posts
    27
    Character
    Jaganshi Hiei
    World
    Mateus
    Main Class
    Pugilist Lv 50
    Will Atma drop rates be made higher? Or at least increasing for ppl who already have one atma but wanna get multiple atma weapons. For example changing it so that having atma weapon increased will drop atmas in fate but at an increasing chance higher than doing it with Zenith?

    Speaking of Atma i think the objectives for each zodiac book should be changed depending on job, for example the book of skyfire 1 objectives for monk should be completely different from what a whm has to do in skyfire 1. switch it up so that mnks skyfire 1 would be like whms book 7 or something.. that way those of us doing animus on multiple jobs are surprised eveytime w open a new book.
    (1)
    Last edited by DuoMaxwell007; 05-30-2014 at 10:07 AM.

  3. #183
    Player
    DuoMaxwell007's Avatar
    Join Date
    Aug 2013
    Posts
    27
    Character
    Jaganshi Hiei
    World
    Mateus
    Main Class
    Pugilist Lv 50
    Will we EVER see armor and weapons that do more than just increase stats? things like double attack rate, shield block rate, having additional effects like poison, hp drain, defense down etc etc?
    (4)
    Last edited by DuoMaxwell007; 05-30-2014 at 10:06 AM.

  4. 05-30-2014 10:04 AM

  5. #184
    Player
    DuoMaxwell007's Avatar
    Join Date
    Aug 2013
    Posts
    27
    Character
    Jaganshi Hiei
    World
    Mateus
    Main Class
    Pugilist Lv 50
    Will the new classes get awhole new relic quest kinda like how the WoTG and ToaU jobs in FFXI had completely different LB5 battles instead of just fighting Maat like all the old jobs? If something like that doe happen in FFXIV Im guessing it wont happen until a job is released via an expansion and not just an update but one could hope. Would be nice to do relic for thief or ninja only to see its complete different that what Ive done on 4 other jobs already.
    (0)

  6. #185
    Player
    leteton's Avatar
    Join Date
    Jun 2012
    Posts
    26
    Character
    Pierre Leteton
    World
    Hyperion
    Main Class
    Goldsmith Lv 50

    Heavy

    The current frequency at which a player gets the status effect heavy by an enemy while they are chocobo'ing through a zone does nothing but irritate everyone. I could see if the enemies could then catch up and knock you off your chocobo forcing you to battle them, but this current system serves no real purpose, and is annoying.
    (5)

  7. #186
    Player
    Hiruke's Avatar
    Join Date
    Aug 2011
    Posts
    569
    Character
    Aislin Delhir
    World
    Leviathan
    Main Class
    Arcanist Lv 73
    Low level dungeons are very boring, especially when forced to do them level capped after you've already hit 50 (such as when doing quests for animus), since monsters take a very long time to die since you have no skills available. Are there any plans to make lower level content less tedious?
    (2)

  8. #187
    Player
    Hiruke's Avatar
    Join Date
    Aug 2011
    Posts
    569
    Character
    Aislin Delhir
    World
    Leviathan
    Main Class
    Arcanist Lv 73
    Who designs the primal battles? Especially Leviathan EX and Titan EX? You should put them in charge of all the content designers, as this is easily the most fun content in the game!
    (1)

  9. #188
    Player
    Hiruke's Avatar
    Join Date
    Aug 2011
    Posts
    569
    Character
    Aislin Delhir
    World
    Leviathan
    Main Class
    Arcanist Lv 73
    I was very disappointed by the use of Siren and Diabolos in dungeons, as they are not particularly difficult fights. Are there plans to use these monsters in Trials? They are very cool designs, and it would be good to have them in fights that are very challenging, not unlike the Extreme primals.
    (3)

  10. #189
    Player
    leteton's Avatar
    Join Date
    Jun 2012
    Posts
    26
    Character
    Pierre Leteton
    World
    Hyperion
    Main Class
    Goldsmith Lv 50

    New Crystal Tower

    Can you tell us more about the new Crystal Tower raid content that is coming out? Similarly to patch 2.1, will there be only one Crystal Tower instance as opposed to a couple instanced "turns" if you will?
    (2)

  11. #190
    Player
    Hiruke's Avatar
    Join Date
    Aug 2011
    Posts
    569
    Character
    Aislin Delhir
    World
    Leviathan
    Main Class
    Arcanist Lv 73
    Dungeons are very tedious, especially since they usually need to be repeated often (either to get soldiery or myth). Are there any plans to introduce content that is more difficult, and has a proportionately bigger reward? Many players would rather do a single, extremely difficult encounter for 500 myth, rather than spam Brayflox's Longstop (Hard) 10 times in a row.
    (3)

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