Results 1 to 10 of 618

Dev. Posts

Hybrid View

  1. #1
    Player

    Join Date
    Mar 2011
    Posts
    359
    I'm just curious why there are so many people who want to impose their will upon me. I haven't heard a good reason for why SP loss is necessary. All I have heard is it makes the game more scary, for YOU.

    You want to be punished when you die that's fine, some people are masochists and it is their own prerogative to find enjoyment in that. Why not impose your own sort of death penalty. You could delete a piece of gear, you could stop playing for about 20 minutes since that's probably how long it'd take to get your SP back. You could stick your hand on an over burner, you could starve yourself for 24 hours. Sure, I'm partly joking about some of these, but I haven't heard a relevant point as to why there needs to be punishment for others when they die.

    I'll be brutally honest, if there was XP/SP death penalty I would only group with a small group of people I could trust, killing the easiest mobs I could for the best SP/hr and I wouldn't be attempting any fight that might end up in my dying. Is that what you really want, I don't think that's the intention of the players advocating SP loss, but I'm not sure they realize the true ramifications of it.

    It's being done away with in most games recently because it is un-enjoyable and serves little purpose other than being archaic and nostalgic for a decade ago.
    (1)

  2. #2
    Player

    Join Date
    Mar 2011
    Posts
    169
    Quote Originally Posted by Seikninkuru View Post
    I'm just curious why there are so many people who want to impose their will upon me. I haven't heard a good reason for why SP loss is necessary. All I have heard is it makes the game more scary, for YOU.

    You want to be punished when you die that's fine, some people are masochists and it is their own prerogative to find enjoyment in that. Why not impose your own sort of death penalty.
    Than you have not read one of my postings.
    It's about an overall feel of the world. Where people want to help eachother and where they are concerned about their own actions.
    This effects not only heavily party play but also a general "don't care" attitude.
    And that is in a world where the story is all about people need to join forces, help eachother because of a bigger threat.
    In FFXIV people join forces to get more SP...where is the threat?
    (0)

Tags for this Thread