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  1. #111
    Player
    Gormogon's Avatar
    Join Date
    Sep 2013
    Posts
    900
    Character
    Gormogon Maxwell
    World
    Faerie
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by Shurrikhan View Post
    snip
    Only thing I want is to Dragoon to be visually appealing. Jumping is a worn out novelty that doesn't last and it only breaks its appeal the more jumps you add to loldrg especially when it's a mechanic that gets Dragoons on average killed.
    (1)

  2. #112
    Player
    Akujin's Avatar
    Join Date
    May 2011
    Location
    Uldah
    Posts
    687
    Character
    Akujin Aetheoryn
    World
    Gilgamesh
    Main Class
    Thaumaturge Lv 100
    I'm more interested in the fact that they may allow people to go into a dungeon solo and bring out your chocobo. Since all you need is the chocobo to get a party boost, I do it all the time in the field to boost my int on BLM to party level. That would be neat, hopefully doing it solo wont involve a level sync though, would be a nice way to level the chocobo off dungeon exp.
    (0)

  3. #113
    Player
    Wildsprite's Avatar
    Join Date
    Jul 2011
    Posts
    1,303
    Character
    Moonfrost Hailstorm
    World
    Zalera
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Duelle View Post
    Except Dragoons kill dragons in FFXIV. You give a DRG access to a dragon, the dragon will look like swiss cheese within minutes. You can't make a job go against its own nature and concept.
    funny you should say that since in FFXI you had to do just that to unlock DRG, and in FFXI your wyvern is not a pet but a loyal companion and , you dont actually control him except through various weapon skills. for them to turn the wyvern into an actual pet would be bad
    (0)
    Last edited by Wildsprite; 05-26-2014 at 10:59 AM.

  4. #114
    Player
    Swagcity's Avatar
    Join Date
    Aug 2013
    Posts
    132
    Character
    Swag Zilla
    World
    Malboro
    Main Class
    Marauder Lv 32
    Quote Originally Posted by Akujin View Post
    I'm more interested in the fact that they may allow people to go into a dungeon solo and bring out your chocobo. Since all you need is the chocobo to get a party boost, I do it all the time in the field to boost my int on BLM to party level. That would be neat, hopefully doing it solo wont involve a level sync though, would be a nice way to level the chocobo off dungeon exp.
    Was unaware of this; sounds interesting^^
    (0)

  5. #115
    Player
    BigBossCL's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    71
    Character
    Habu Owe
    World
    Ultros
    Main Class
    Ninja Lv 80
    Quote Originally Posted by Wildsprite View Post
    funny you should say that since in FFXI you had to do just that to unlock DRG, and in FFXI your wyvern is not a pet but a loyal companion and , you dont actually control him except through various weapon skills. for them to turn the wyvern into an actual pet would be bad
    I think I'd prefer my character's skills and abilities be from their mastery of technique and connection with the force they draw energy from, instead of a connection to an animal.

    I still don't understand this need to have a wyvern. It's part of the reason I avoided Drg in ffxi.
    (1)

  6. #116
    Player
    Nero's Avatar
    Join Date
    Mar 2011
    Posts
    1,671
    Character
    Karon Mephisto
    World
    Ragnarok
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Durthane View Post
    Why do so many folks hate the idea of a wyvern so much?
    Because the original DRG is not a Pet-Class. And no, the FF Series and DRG did not start with XI. -_-
    (2)

  7. #117
    Player
    Swagcity's Avatar
    Join Date
    Aug 2013
    Posts
    132
    Character
    Swag Zilla
    World
    Malboro
    Main Class
    Marauder Lv 32
    The pet job mechanics in XI were awful imo. It may have been a flawed concept, because the sacrifice in power rendered the dd underpowered and this was very noticeable on harder content. So basically, an underpowered dd and his extremely under powered pet were trying to compete with other dds whom were at full strength. Pet job's full potential relies on the pet/master combo, but individually; the aforementioned are under powered, hence finding a perfect balance could be difficult (is there a perfect balance?), without breaking things.

    If they were to release a wyvern; drgs may be better off if it were a limit break attack or a full on breeder class; that sacrifice in power was no fun imo, lol (Just my opinion). Hated watching sams, wars, and rngs use their awesome dd enchnacing JAs while I stood their with....well...nothing really XD (Unless you have a mythic). Not knocking those whom want it, others may like the idea of a pet wyvern^^
    (1)

  8. #118
    Player
    Gormogon's Avatar
    Join Date
    Sep 2013
    Posts
    900
    Character
    Gormogon Maxwell
    World
    Faerie
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by Swagcity View Post
    snip
    The only reason it suffered on average was because of the forced subjob that was nin instead of people using WAR/THF.
    (0)

  9. #119
    Player
    Swagcity's Avatar
    Join Date
    Aug 2013
    Posts
    132
    Character
    Swag Zilla
    World
    Malboro
    Main Class
    Marauder Lv 32
    Quote Originally Posted by Gormogon View Post
    The only reason it suffered on average was because of the forced subjob that was nin instead of people using WAR/THF.
    I use /War, Dnc, and nin. Sams and rng could also sub war; which would negate the /war advantage because bst were always at a disadvantage dmg wise. Wars could go /sam to enhance their power, not to mention the merit abilities. Bst are significantly weaker than top tier dds; due to this, non-pet dds will always have an edge because their power was not sacrificed. The pet is significantly weaker than the master, hence the poor hit-rate and dmg. The pet and the master need to work together to achieve maximum dps, this is were the issues lies imo. For instance; individually, the pet and master are weaker than non-pet dds; hence they struggle on harder content because, well, individually they are weaker and cannot achieve maximum damage because of this.

    Edit: Pet food was recently released because of the sacrifice in power, which in turn affects general stats. Pets could not land hits on difficult content. SE is still working/monitoring this issue. The pet food is not enough according to the pet community; they want more, but sadly, the issue is much bigger than food imo; but yea, dual wielding was forced, although it would not have mattered imo; bst had no offensive JAs; killer instinct boosted the entire pt which would still negate the dd advantage.
    (0)
    Last edited by Swagcity; 05-27-2014 at 12:25 PM.

  10. #120
    Player Rex's Avatar
    Join Date
    Apr 2011
    Location
    Gridania
    Posts
    1,126
    Character
    Rex Xylon
    World
    Hyperion
    Main Class
    Lancer Lv 90
    Quote Originally Posted by Mahkaio View Post
    If they changed the DRG class to a pet class I would unsubscribe.
    LOL The fact that a change like that would make you quit the whole game is just completely humorous.
    (1)

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