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  1. #11
    Player
    rahvinus's Avatar
    Join Date
    Sep 2011
    Posts
    50
    Character
    Rahvinus Stormcrow
    World
    Coeurl
    Main Class
    Gladiator Lv 50
    Maybe because outside of the dungeons there is generally ZERO point in using the tanking abilities such as Flash or keeping aggro, so of course there's a transition. Unlike DPS, the tank class's job and playstyle completely changes upon entering group content.

    Now that being said, if that same tank is still making stupid mistakes after getting a few dungeons under his belt, then he's just a moron.
    (3)

  2. #12
    Player
    Woggers's Avatar
    Join Date
    Aug 2013
    Location
    Ul'Dah
    Posts
    377
    Character
    Aldoric Firepeak
    World
    Adamantoise
    Main Class
    Scholar Lv 60
    You are questioning the skill of NEW tanks at LOW LEVEL dungeons....
    So instead of helping them out and give friendly advice to help them you rage quit? Awesome class right there.

    And about your warning message? There's already a huge shortage of tanks, so let's discourage hopeful future tanks even more by saying "If you don't do your job perfectly everyone will hate you, kill yourself naow noob!"
    (3)
    Last edited by Woggers; 05-25-2014 at 10:29 PM.

  3. #13
    Player
    Zaero's Avatar
    Join Date
    Sep 2013
    Posts
    212
    Character
    A'linhbo Taqah
    World
    Behemoth
    Main Class
    Dragoon Lv 60
    Quote Originally Posted by Gnova View Post
    (snipped)
    Actually, a lot of the quests for classes, and the cutscenes help teach you what your role is all about (unfortunately a lot of players skip these). For GLA, it told me my job was all about tanking. Thing is, if someone wants to roll a tank, they should be able to. Yea, could it use a big bright neon sign of "YOU ARE NOT A DAMAGE DEALER!!"? Absolutely. But, the cutscenes and quests are tooled (IMO) to teach you how to play your class and role).
    (3)

  4. #14
    Player
    SeraviEdalborez's Avatar
    Join Date
    Mar 2011
    Posts
    1,558
    Character
    Seravi Edalborez
    World
    Hyperion
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Gnova View Post
    Did you even bother to read the post?
    Context. I wasn't responding to you.
    (1)

    XI: Zeroblade, Titan Server

  5. #15
    Player
    Gnova's Avatar
    Join Date
    Apr 2014
    Posts
    135
    Character
    Karma Kultist
    World
    Jenova
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Woggers View Post
    You are questioning the skill of NEW tanks at LOW LEVEL dungeons....
    So instead of helping them out and give friendly advice to help them you rage quit? Awesome class right there.

    And about your warning message? There's already a huge shortage of tanks, so let's discourage hopeful future tanks even more by saying "If you don't do your job perfectly everyone will hate you, kill yourself naow noob!"
    Does anyone ever actually read posts before they respond?
    I've said very clearly that I offer friendly advise and try to help.
    But there are times where the advise is completely ignored.

    At that time the option is either to start typing in caps and being a little rude to get the point across or to leave the dungeon. I play games for fun not to be a jerk to to other players so I choose to leave.

    I'm also very forgiving of tanks that aren't all that great at their roles but I think they are trying.
    Whenever someone in a group makes a snide comment about their gear I'm the first to say that they can worry about gear at level 50.
    (1)
    Last edited by Gnova; 05-26-2014 at 02:40 AM.

  6. #16
    Player
    Gnova's Avatar
    Join Date
    Apr 2014
    Posts
    135
    Character
    Karma Kultist
    World
    Jenova
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by SeraviEdalborez View Post
    Context. I wasn't responding to you.
    That is what the quote function is for.
    (1)

  7. #17
    Player
    SeraviEdalborez's Avatar
    Join Date
    Mar 2011
    Posts
    1,558
    Character
    Seravi Edalborez
    World
    Hyperion
    Main Class
    Gladiator Lv 90
    Well aren't we uppity.

    ^ Is this to the OP or your latest post? I can't tell, I didn't use the quote function.
    (2)

    XI: Zeroblade, Titan Server

  8. #18
    Player
    ForteXX's Avatar
    Join Date
    Aug 2013
    Posts
    792
    Character
    Fhorte Dakwhil
    World
    Cactuar
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Gnova View Post
    That is what the quote function is for.
    Quote is only needed if you know or think the person youre replying to isnt the post above yours. In the one you first responded to, he was replying to the post directly above him.

    See: Me quoting because the post above mine isnt the one Im replying to.
    (1)

  9. #19
    Player
    Gnova's Avatar
    Join Date
    Apr 2014
    Posts
    135
    Character
    Karma Kultist
    World
    Jenova
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by ForteXX View Post
    Quote is only needed if you know or think the person youre replying to isnt the post above yours. In the one you first responded to, he was replying to the post directly above him.

    See: Me quoting because the post above mine isnt the one Im replying to.
    I guess I am used to forums with higher activity. On those ones there is a very good chance there will be a dew posts made while you are writing something. If that rule was followed on those forums it would make the thread indecipherable.
    (0)

  10. #20
    Player
    Souljacker's Avatar
    Join Date
    Apr 2011
    Posts
    1,220
    Character
    Last Hero
    World
    Coeurl
    Main Class
    Thaumaturge Lv 90
    I think there is definitely some disconnect with jobs and learning them.

    I queued into a Brayflox last night and we had a paladin tank who must not have known where his flash button was. At all. Literally. He'd attack a monster and leave the rest untagged, and eventually I didn't have a choice but to cure him or let him die and that resulted in the untagged monsters all on me, and I couldn't handle it and ended up on the ground. This happened three times, and I admit I was in a worse mood than usual because I'll often offer advice - but if by thirty something you haven't learned to flash... Come on. Just... come on. I left the group - just didn't have the patience for it last night. I felt badly afterward, but some people I'm not sure can be taught.

    The other part of the problem is squarely on SE. The design of the classes need some tweaks.

    1. Both classes should have their own taunt, and it should be one of the first abilities they get before grouping. Period. I can't believe that they seriously thought that level 22 on ONE class was appropriate for a provoke. Someone dropped the ball on that one.
    2. Abilities that come through the job questline should be either mandatory to level, or at LEAST should appear in the abilities list as a grayed out ability so that players look and see, oh, I should have a ranged enmity builder. I wonder where I get that?
    3. Aggro shouldn't be so hard to establish - I'm looking specifically at Gladiator\Paladin here and SE's insane idea to make a "single target" tank and an "AoE tank". Really a terrible idea and it doesn't really help anyone at lower levels. I know there's a subset of folks who are going to come in here and declare Paladin perfectly OK at lower levels and we should all L2P - but every single article, blog, and guide I have read says the same thing: you're going to struggle a little on AoE threat. I agree. I've seen it as a DPS and a healer and I've now experienced it leveling Gladiator. It's a problem that Marauder doesn't have NEARLY as much of a struggle with. It's disproportionate and unnecessary.

    SE does need to do some redesign here. XI's provoke only on one class was a bad idea (especially since that job couldn't even tank) and its only saving grace was that it was a level 5 ability. Provoke being level 22 here is absolutely ridiculous. No other game that understands group mechanics has a design like this. It's no wonder people playing tank classes don't understand their role. SE doesn't even understand the role.
    (0)
    Last edited by Souljacker; 05-26-2014 at 08:32 AM.

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