Making a mmo purely for casuals creates cheap thrills honestly.

nothing is lasting, nothing feels rewarding, nothing makes you feel like you truly worked for it. person putting in work 24/7 = person who logs in twice a week for 2hrs a day.

I despise that... but this forum is a prime example... that is what the masses demand now.

We just have to accept that MMOS are the most casual games in the market now days. The pokemon era has destroyed video games.. not just on PC but all consols.