Quote Originally Posted by Zetsumei_Tsunarashi View Post
I think the coil lockouts have created a mentality within the community which believes that you must be in a static group in order to progress in the game. This idea is incredibly toxic to the community as it forces players into small exclusive cliques of people who only play together and at times even look down upon others. Even those who would normally be very friendly and helpful have no choice but to exclude even their friends and free company members because helping them could infringe upon the weekly progress of their static group.

In other words, lockouts cause otherwise kind people to act like assholes.

It is my opinion that this aspect of the game (lockouts) is the single greatest threat to the long term success of FFXIV.

We understand the need for content gates, but do it in a way that lets me play with more than 7 other people.
Make good use of the Armoury system. Make the lockouts per class!