Oh leves? That changes everything because leves aren't repetitive at all!
Rarely Plays
See your face upon the clear water. How dirty! Come! Wash your face!
loltanaka: http://www.youtube.com/watch?v=WOOw2yWMSfk
Yeah because arrows totally work for all classes the same way food does. Don't use a ridiculous hyperbole as a comparison. Food is the ONLY thing CULs make, Arrows are not (even close) to the only thing Carpenters make.Because 999 < infinite. and if your going to be using them for regular attacks, well that means there will be a healthy market still for arrows. infinite arrows on the other hand, causes far less demand and will hurt the ways CRP can make money. It'd be like creating a recipe for the Everlasting Gobstopper for CUL, that can be flavored differently for different classes, and prove a buff, but never run out. It would kill the CUL class, which would do nothing but aim for selling that Gobstopper.
Yeah, that changes a bunch brah!
Raptor Party: 300 XP every monster, 10~ monsters every 10 minutes. 60 * 3 hours (rate I can support) = 180 monsters roughly. 180 * 300 = 54'000 EXP per Max_hours supportable by me.
Leve Party: 500-1000 XP every monster (avg. 750), 10-15 (avg. 12,5) monsters every 10 minutes. 75 * 2 hours (how much lasts the Leve Party averagely) = 150 monsters roughly. 150 * 750 = 112'500 EXP per Leve_hours.
I find it more funny doing leves rather than killing monsters. WAY more funny, and gives me more EXP output, so in order to have fun + XP I just do leves =)
Hi, Soube.
You are right, of course, that arrows are not the only thing a CRP makes. However, it would still impact them by arrows going infinite. It would also impact the other crafting classes that also make the parts, such as GLD, BSM, and ALC. How much, though, I could not say. We'd would only know once it happens. ^^
Good you can do elementary grade math.Yeah, that changes a bunch brah!
Raptor Party: 300 XP every monster, 10~ monsters every 10 minutes. 60 * 3 hours (rate I can support) = 180 monsters roughly. 180 * 300 = 54'000 EXP per Max_hours supportable by me.
Leve Party: 500-1000 XP every monster (avg. 750), 10-15 (avg. 12,5) monsters every 10 minutes. 75 * 2 hours (how much lasts the Leve Party averagely) = 150 monsters roughly. 150 * 750 = 112'500 EXP per Leve_hours.
I find it more funny doing leves rather than killing monsters. WAY more funny, and gives me more EXP output, so in order to have fun + XP I just do leves =)
Now incorporate leve linkage randomness and the fact that you can only do them every 36 hours into your oversimplified equation.
Rarely Plays
See your face upon the clear water. How dirty! Come! Wash your face!
loltanaka: http://www.youtube.com/watch?v=WOOw2yWMSfk
But it IS an important source of income, I don't see why we need to convenience one class at the expense of the economy, is gil really that hard to get for Archers?
Rarely Plays
See your face upon the clear water. How dirty! Come! Wash your face!
loltanaka: http://www.youtube.com/watch?v=WOOw2yWMSfk
Not to mention :
Shields
Conjurer Arms (both 1 handed and 2 handed)
Lancer Arms
Macuahuitl type weapons for Gladiator
Shoes
Masks
Throwing Spears
And ingredients for other crafts such as wood chips for tanning.
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