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  1. #31
    Player
    LoLo's Avatar
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    Mar 2011
    Location
    Limsa
    Posts
    604
    Character
    Lolo Landerlu
    World
    Hyperion
    Main Class
    Marauder Lv 50
    I never understood why some people are dead set on Thief being a class.

    Making Thief as a class makes it something only playable up to level 30. Why would SE do that to such a popular job in their franchise?

    Also Ninja and Thief do not fight the same and Thief has never used katana weapons in any of the series. The class that goes off to be a Ninja must use katana from level 1.
    (2)

  2. #32
    Player
    gornotck's Avatar
    Join Date
    Aug 2011
    Posts
    273
    Character
    Bunni Stormjaeger
    World
    Faerie
    Main Class
    Thaumaturge Lv 100
    Quote Originally Posted by LoLo View Post
    I never understood why some people are dead set on Thief being a class.

    Making Thief as a class makes it something only playable up to level 30. Why would SE do that to such a popular job in their franchise?

    Also Ninja and Thief do not fight the same and Thief has never used katana weapons in any of the series. The class that goes off to be a Ninja must use katana from level 1.
    Way back in the dark ages of eternity, Ninja was the Advanced form of Thief, once you got a Rat's Tail. That's why.
    (2)

  3. #33
    Player
    LoLo's Avatar
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    Mar 2011
    Location
    Limsa
    Posts
    604
    Character
    Lolo Landerlu
    World
    Hyperion
    Main Class
    Marauder Lv 50
    I'm aware of the one game you mentioned but that doesn't change the fact that the Ninja job didn't play like Thief in the game (Thief is more than just stealing). Also if we go by those rules then why isn't Warrior a class that becomes a Knight because it does that in the same title you referenced?

    You never addressed my question as to why SE would put a Thief class in the game for it to only be played up to level 30 when it is a known popular job in the series. Thief shows up more than Ninja does in all of the series combined. Thief also has never used katana and to make Thief even dual wield you had to level Ninja and then add the dual wield job action/ability onto Thief.
    (0)
    Last edited by LoLo; 05-21-2014 at 10:40 PM.

  4. #34
    Player
    gornotck's Avatar
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    Aug 2011
    Posts
    273
    Character
    Bunni Stormjaeger
    World
    Faerie
    Main Class
    Thaumaturge Lv 100
    I was mostly answering why people have such a hard time moving past it.
    Who knows why the Dev Team does whatever it is that they actually do? Maybe they think Ninja is boring and could be summed up in 5 abilities? Maybe they don't like Thief AF gear? Maybe, just maybe, you're looking to pick a strawman argument. There is no real way to know.
    What we do know, and this is important, is next to nothing. People are just spouting their pet hypotheses and calling them facts.
    (1)

  5. #35
    Player
    Reynhart's Avatar
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    Jul 2011
    Location
    Ul'Dah
    Posts
    4,605
    Character
    Reynhart Kristensen
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    Arcanist was the first try at a class that gives us two jobs.
    Thief could be the first try at a class still useful besides its job.

    Lorewise, Yugiri mentions she'll train the "sercret organisation of Limsa" (AKA Thiefs) into the art of her land (AKA Ninjas)

    Besides, Thief will likely be a DPS. If Thief and Ninja comes from the same class, what Ninja will be ? DPS too ? I think it's pointless to give two jobs with the same role to a class. If you want to be one role, just play the job that match. And if Ninja is a different role than DPS...they'll come back as a tank, which, in my opinion, is a very bad move lorewise and gameplay wise.

    Quote Originally Posted by LoLo View Post
    Thief also has never used katana and to make Thief even dual wield you had to level Ninja and then add the dual wield job action/ability onto Thief.
    Again lorewise, Thancred dualwields daggers, and was trained by Thieves (In case the green outfit isn't clear ) and even if they'll be both jobs from the same class, that will mean that Ninja and Thief will use the same weapons

    Quote Originally Posted by gornotck View Post
    People are just spouting their pet hypotheses and calling them facts.
    No, they're hypotheses based on the facts we know for now.
    (0)
    Last edited by Reynhart; 05-22-2014 at 03:04 PM.

  6. #36
    Player
    Shurrikhan's Avatar
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    Sep 2011
    Posts
    12,862
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Reynhart View Post
    Arcanist was the first try at a class that gives us two jobs.
    Thief could be the first try at a class still useful besides its job.
    If only all the classes could be similarly useful, then. I still wish Gladiator was a viable squishier but more reactive and better arsenal-ed alternative for OT and a 'heavy' dps snap-tank position. And generally I feel like the leveling process itself would be a lot less tedious if classes themselves had more to them, which jobs then hone in on and develop a small part or certain style of at some cost to other parts, rather than just having 5 extra CDs from other classes that hardly influence your gameplay anyways.

    As it stands though, I don't think there is any way at all for Thief, as a class, to have competitive usefulness with a job stemming from it. There isn't enough usefulness in the extra cross-class abilities that it has access to at cost of the 5 (almost invariably far more useful) job abilities.

    Quote Originally Posted by LoLo View Post
    Also Ninja and Thief do not fight the same and Thief has never used katana weapons in any of the series. The class that goes off to be a Ninja must use katana from level 1.
    Gladiator uses longswords, shortswords, gladii, flachions, falxes, daggers, scimitars, (n)odachi, and plenty other types of bladed weapons at present. The weapons of Conjurers and Thaumaturges differ only in aesthetics and material composition (CNJs using wooden, while THM tends towards metals and bone). This game's weapon classification is not very specific. And a ninja is not likely to be foiled just because he's given a straight-edged weapon.
    (1)
    Last edited by Shurrikhan; 05-22-2014 at 04:47 PM.

  7. #37
    Player
    Reynhart's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    4,605
    Character
    Reynhart Kristensen
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Shurrikhan View Post
    As it stands though, I don't think there is any way at all for Thief, as a class, to have competitive usefulness with a job stemming from it. There isn't enough usefulness in the extra cross-class abilities that it has access to at cost of the 5 (almost invariably far more useful) job abilities.
    Since cross-class skills are totally arbitrary, we can see several useful skills open to a new class. Like every damage boost skills, like GLA Flight or Fight, LNC Blood for Blood and PGL internal release at the same time.
    (0)

  8. #38
    Player
    sheepysheepy's Avatar
    Join Date
    Sep 2013
    Location
    GRIDANIA
    Posts
    364
    Character
    Sheepy Sheepy
    World
    Sargatanas
    Main Class
    Conjurer Lv 50
    a rogue splitting to a dps and a tank would be ideal

    don't need thief/ninja/musketeer clogging up all the dps slots for the next 3 months


    as a career healer i'm actually more interested in which cross-skills new jobs will bring with them, if any.
    like i suspect thief/ninja would have an emnity reducing skill that a whm might use
    (1)

  9. #39
    Player
    LoLo's Avatar
    Join Date
    Mar 2011
    Location
    Limsa
    Posts
    604
    Character
    Lolo Landerlu
    World
    Hyperion
    Main Class
    Marauder Lv 50
    Quote Originally Posted by gornotck View Post
    I was mostly answering why people have such a hard time moving past it.
    Maybe they don't like Thief AF gear? Maybe, just maybe, you're looking to pick a strawman argument.
    I don't believe most people are that stuck on a game released in 1987.

    Maybe its not that I'm looking for a strawman argument than it is that I am actually interested in the subject of Thief being added to the game?
    Maybe I liked being Thief in previous games and do not want it to become an after thought after level 30? Or Maybe I realize the major differences of Thief and Ninja and feel that if you combine them into one play style you are gimping not only Thief but Ninja. Thief is a job that is more criminal than shadowy like a Ninja.
    (0)

  10. #40
    Player
    LoLo's Avatar
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    Mar 2011
    Location
    Limsa
    Posts
    604
    Character
    Lolo Landerlu
    World
    Hyperion
    Main Class
    Marauder Lv 50
    Quote Originally Posted by sheepysheepy View Post
    a rogue splitting to a dps and a tank would be ideal

    don't need thief/ninja/musketeer clogging up all the dps slots for the next 3 months


    as a career healer i'm actually more interested in which cross-skills new jobs will bring with them, if any.
    like i suspect thief/ninja would have an emnity reducing skill that a whm might use
    The dev team are capable of creating a job that won't be useless. Also, more choices is a good thing, not a bad thing and no matter how many healing and tank jobs are added there is always be a majority of players that rather play dps in MMO's.

    For a Whitemage there is a large chance that Thief skills will not even be an option to use.
    (1)

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