I'm not terribly undergeared (i think ilvl 80?)
So after provke I should use either BB ending that combo or brutal swing.
If I inner beast it I wonder if BB can still be completed after hitting that and voke in the middle.
I'm not terribly undergeared (i think ilvl 80?)
So after provke I should use either BB ending that combo or brutal swing.
If I inner beast it I wonder if BB can still be completed after hitting that and voke in the middle.
[To take over the hate]
For PLD :
Fast Blade -> Savage Blade -> Provoke -> Rage of Halone* -> [Rage of Halone combo]
For WAR :
Heavy Swing -> Skull Sunder -> Provoke -> Butcher Block* -> [Butcher Block combo]
U can also add off-GCD skills (Spirits Within/Steel Cyclone/etc) after the skill I marked with *, while waiting for GCD to start main combo
[When u're the main tank and want to switch to offtank]
Just sheath your weapon (Z)
a. Yes, either SS, BB, BS, IB or TH after provoke. Just never use provoke and then do nothing.
b. Yes, you can use Inner Beast (or any other wrath dependent skill) without interrupting your combos.
If you don't have any combo up, use Provoke, then Tomahawk multiple times till Chirada is in position.Originally Posted by Seif
What about the suprana grab after chirada in phase 1?
At this point chirada is dead so I can't do the BB combo without going right next to chir&gar to combo the first 2 hits of bb combo hitting voke and then conpleting bb.
Is this enough to start running to SE area while throwing few ranged attacks in on the move?
This usually works because Garuda does little damage, so healing aggro is not that bad.
The only problem can be hyperactive DDs who can't wait the few seconds and cause wipes.
Don't use AoE enmity moves if you don't have to tank more than 1 mob, ever. There are always better alternatives for 1 mob.Originally Posted by Seif
I do have flash from pld but it often seems useless. Would the snake be good to grab with flash+overwhelm?
I don't understand how stacking on mt in advance helps because in front of snake there are massive attacks going on.
I usually stand right next to cadeus in a way that the tail seipes don't get me but healers wont need to focus on me with the frontal attacks.
Flash enmity is a joke compared to a comboed BB or RoH.
And standing on the side of Caduceus is the right thing to do, unless you want to help the MT by triggering the tail attack.
Never stand next to the MT when fighting Caduceus. Not as tank, not as DD, not as healer, nobody except the person tanking it should be in a 180° cone in front of it.
You put more stress on healers and risk a wipe by doing that. And no, the echo buff is no excuse for doing silly stuff.
EDIT: When Caduceus splits, you don't have to be running already.
You have a few seconds before they will combine again.
If I'm OT I like to pull the split to the other side. I think it's easier because the MT healer doesn't have to care about changinng position and DDs can keep dealing full dmg on the original Caduceus.
I usually play PLD but it's roughly the same for WAR.
When you know it will split soon, activate Defiance and keep using Heavy Swing (you can follow with Skull Sunder if your MT got solid hate) and save Inner Beast.
Once Caduceus splits, just select the next target. Not with mouse or in the enmity list. Just press the "next target" key (usually Tab when playing on PC).
You now target the split.
Use Provoke, Skull Sunder or Butcher's Block and Inner Beast, then start running to the other side and throw a few Tomahawks till you are at your new position.
The rest is tank and spank.
Last edited by Kyana; 05-22-2014 at 12:08 AM.
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