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  1. #61
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    After playing around with the aesthetician, trying some hairstyles with the charcter emotes on, I saw that the new hairstyles are a bit stiff and have less physic animation compared to the older hairstyles.
    Can SE put more physic animation into the new hairstyles, please?
    (1)

  2. #62
    Player
    Gesser's Avatar
    Join Date
    Sep 2013
    Location
    New Gridania
    Posts
    728
    Character
    Saedrin Nightfury
    World
    Gilgamesh
    Main Class
    Pugilist Lv 94
    I'm not arguing for no clipping whatsoever, I'm arguing for a better standard that can assist in the prevention of the majority of severe clipping cases

    Having better design-standards will also not interfere with the implementation of new equips/hairstyles/etc

    It is legitimately not difficult to set a standard when creating a new collar or weapon-rigging that it shouldn't cross "x-y-z" space***

    New equipment should be passed through QA anyway

    Better standards would easily solve many of the clipping issues

    I'm also not asking SE to go back & 'fix' current clipping issues, just to devise a better standard to abide by for the future

    Can that be done SE?

    ...

    ***IF VIABLE, SO AS NOT TO TAKE AWAY CREATIVE LICENSE
    (0)
    Last edited by Gesser; 05-21-2014 at 05:57 AM.

  3. #63
    Player
    Malamasala's Avatar
    Join Date
    Aug 2013
    Posts
    348
    Character
    Lalah Elakha
    World
    Sargatanas
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Tsukino View Post
    Did someone say "clipping?"



    They clearly just don't care at all.
    The side saddle was another thing I wished they would have made possible to toggle. Would avoid some of that clipping, but more than that it would allow us who like classy riding to not be forced into a single race.
    (2)

  4. #64
    Player
    Riardon's Avatar
    Join Date
    Nov 2013
    Posts
    1,333
    Character
    Leowald Chestwood
    World
    Twintania
    Main Class
    Dark Knight Lv 80
    There are many solutions to avoid clipping. like physics, skeletons, long hair friendly gear etc. The problem is if they over focus on graphics only then you gonna get no serious content. We have to decide what is the most important in this game. The most important is the gameplay and the content. Graphics can be improved little by little. One thing I don't like in this game is how bad the gear textures and the body textures are. So low resolution and they look terrible even when you look from far away without zoom innear your char. I think we will see graphic updates in the future on some point. But at this moment there are other more serious things they have to take care.
    (0)

  5. #65
    Player
    Gesser's Avatar
    Join Date
    Sep 2013
    Location
    New Gridania
    Posts
    728
    Character
    Saedrin Nightfury
    World
    Gilgamesh
    Main Class
    Pugilist Lv 94
    Quote Originally Posted by Riardon View Post
    There are many solutions to avoid clipping. like physics, skeletons, long hair friendly gear etc. The problem is if they over focus on graphics only then you gonna get no serious content. We have to decide what is the most important in this game. The most important is the gameplay and the content. Graphics can be improved little by little. One thing I don't like in this game is how bad the gear textures and the body textures are. So low resolution and they look terrible even when you look from far away without zoom innear your char. I think we will see graphic updates in the future on some point. But at this moment there are other more serious things they have to take care.
    Hence, improved standards (getting it right the first time, every time if able).

    That way you 1) reduce clipping significantly & 2) don't take away from content/gear
    (0)

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