Quote Originally Posted by Chezen View Post
If PvP could be implimented in a way so that it didn't affect PvE at all, I wouldn't care so much... sure, go knock yourselves out (literally ), but I've yet to see an mmo be able to do that.
Haven't played FFXI? XI's only PVP downfall was its annoying schedule or burdens to sign up for which discouraged participation, as well as a lack of any fun PVP oriented rewards and a complete lack of PVP balance (see the people talking about having spells have 1 effect in PVE and another in PVP, so that PVP balance -never- effects PVE; IE sleep lasts 30 seconds in PVE while 8 in PVP). But even with its downsides, XI's PVP was a blast for me (even being 1 shot all the time as SMN, it was still a ton of fun) and the only reason I quit that game was because PVP was such a burden to sign up for and people lacked motivation to do it even when bored, pretty much everyone stopped showing up to play the PVP.