Quote Originally Posted by Yukiko View Post
Simple: Static programming doesnt care about skill of the single player, even balanced group content doesnt care on skill of a single player and as long as SE doing that way of programming the percentage will not decrease much...
In older Final Fantasy games you always could save the group, when one of your characters have the skill to do so. Mostly ending up in LONG fights because reviving and healing and buffing "again" doesnt allow you to decrese enemy lifepoints but you still could SAVE the group! -> in FFXIV you currently can not, weakness and too many AoE-Oneshots prevent from SAVING the group...
Level 3 healer LB

In older FF titles it was auto-phoenix/life + ribbon + max stats.

Yet I agree it gets overlooked because doing that doesn't decrease enemy life-points.

I agree 1 skilled player doesn't do much but you do need enough skill to not repeat the same mistake 50 times in a row.