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  1. #91
    Player
    WHS's Avatar
    Join Date
    Dec 2011
    Posts
    610
    Character
    Lord Rulkar
    World
    Hyperion
    Main Class
    Thaumaturge Lv 60
    I don't get to see this big echo buff ever. Most of my parties I've df into via Roulette either fail and ragequit or maybe after 1 echo buff slaughter the boss. Nerfed content isn't for those situations really. It's for the groups that struggle and stand by each other through it all till they get that clear so the whole team can move on. Think of the echo buffs as a way to encourage more players to stick it out instead of ragequitting. That's how I view it. WE the players of the server move on through the content as a team. Maybe you could think of the echo buff like a handicap in golf or bowling. Some players need one some don't but it's still there and nobody says anything about it. That's cause they want ppl to finish and move on.
    (3)

  2. #92
    Player
    Kazumac's Avatar
    Join Date
    Aug 2013
    Posts
    385
    Character
    Kha'tan Moapaln
    World
    Leviathan
    Main Class
    Arcanist Lv 67
    A casual can be geared enough to work on relevantly challenging content in a short period of time. Getting to i90 takes very little effort. The purpose of adding echo etc is to help facilitate this and allow new/time crunched players to get to the necessary gearing quickly.

    If you can't get past the needed gates to that non nerfed content... Well I guess you found your challenge.
    (0)

  3. #93
    Player
    Moirear's Avatar
    Join Date
    Aug 2013
    Posts
    254
    Character
    Biuma Arvinda
    World
    Goblin
    Main Class
    Thaumaturge Lv 50
    There should definitely be stat caps on content. The last time our FC brought some new players through the main story dungeons, they were ridiculously short and easy, and we let them watch all the cutscenes. Our overgeared characters with our stylish vanities completely trivialize any challenge they used to pose, which is detrimental to the atmosphere. This also applies to other dungeons: there should be a maintainable sense of challenge and threat.

    The burden should not be on the players to keep lower-level gear just for this purpose, after all, where are we supposed to put all this stuff when we gear up 3-9 combat jobs?

    As for echo buff on the harder content, I'm not adverse to this. I play Final Fantasy for the story, and in all the single player games, all the hard stuff is optional and contributes nothing to the story, but the story can be played through even by less skilled players. I think this fits the franchise quite well.
    (1)

  4. #94
    Player
    Arkista's Avatar
    Join Date
    Aug 2013
    Posts
    1,572
    Character
    Arkista Valentine
    World
    Excalibur
    Main Class
    Pugilist Lv 60
    tl;dr everything
    Aside from them adjusting T4 mob, What did SE nerf? I don't recall anything getting a nerf. We do have an Echo Buff, Which is Optional. So if content is to easy for you and your friends TURN OFF THE ECHO BUFF! SE isn't forcing players to use it.

    Quote Originally Posted by MasamuneBranford View Post
    To many, nerfed content is not fun. It's not fun playing the final two 2.0 storyline dungeons and seeing I-level 100 players slaughtering the end boss within seconds. It's not fun fighting boss battles with a 50% to 25% echo buff (it's also not realistic to expect others in a group to turn the buff off)..
    Did you think that SE was going to make the two last story dungeons harder every patch? If its not fun don't use it, Simple turn off the buff. At least with an optional buff players can still experience the difficulty vs a flat out Nerf, Where no one gets a choice. How many players have beaten T5/Titan EX because of the buff? And there are still Thousands of players that can't beat t5/Titan EX even with buffs. So its either Nerf or a Buff, A buff is basically like giving you extra ilvls in gear and still requires skills to beat the content. Where as a Nerf you could just over gear and faceroll boss mechanics. No one wants to be stuck doing the same content for 3-6 months, Wheres the fun in that? If you can do the content without a buff, That's great. But there are a lot more people who cannot, So that makes them the majority.
    (3)

  5. #95
    Player
    Ooshima's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    1,925
    Character
    Rui Ooshima
    World
    Tonberry
    Main Class
    Bard Lv 100
    Quote Originally Posted by Moirear View Post
    There should definitely be stat caps on content. The last time our FC brought some new players through the main story dungeons, they were ridiculously short and easy, and we let them watch all the cutscenes. Our overgeared characters with our stylish vanities completely trivialize any challenge they used to pose, which is detrimental to the atmosphere. This also applies to other dungeons: there should be a maintainable sense of challenge and threat.

    The burden should not be on the players to keep lower-level gear just for this purpose, after all, where are we supposed to put all this stuff when we gear up 3-9 combat jobs?

    As for echo buff on the harder content, I'm not adverse to this. I play Final Fantasy for the story, and in all the single player games, all the hard stuff is optional and contributes nothing to the story, but the story can be played through even by less skilled players. I think this fits the franchise quite well.
    In agreement. Last night I went for main scenario roulette, was paired with 2 AF tanks with i55 weapon. And here I'm an ilvl 99 DPS with i110 weapon. Popped quelling strikes and still pulls aggro, ended up have to give them 5s head start before I start attacking :/

    I don't want to make the tanks' life difficult, but as things move on... imagine Coil 3 i130 gears and weapons and paired with new players in AF gear... holy crap.
    (1)

  6. #96
    Player
    MasamuneBranford's Avatar
    Join Date
    Oct 2012
    Posts
    347
    Character
    Masamune Branford
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 70
    Quote Originally Posted by Arkista View Post
    tl;dr everything
    Aside from them adjusting T4 mob, What did SE nerf? I don't recall anything getting a nerf. We do have an Echo Buff, Which is Optional. So if content is to easy for you and your friends TURN OFF THE ECHO BUFF! SE isn't forcing players to use it.


    Did you think that SE was going to make the two last story dungeons harder every patch?
    It's called a stat cap. I made mention of it. The buff wasn't my whole argument. READ
    (0)

  7. #97
    Player
    Kazumac's Avatar
    Join Date
    Aug 2013
    Posts
    385
    Character
    Kha'tan Moapaln
    World
    Leviathan
    Main Class
    Arcanist Lv 67
    Simple tried and true solution for over gearing content is to remove your pants... Been around for a while now. Tanking without pants has always been in style!

    In all seriousness stat caps (well item level sync anyway) exist in lower than 50 content already but I would not like to see it instituted on Max level content. I think it would cause a pretty big uproar. I would imagine most players like to go through content as quickly as possible and a stat cap would be forcing the choice on players. Not to mention SE's current direction is to make non relevant content (things not released in the latest major content patch) as minimal of a gear road block as possible. Various stat caps on different content goes against that concept.

    Take off a piece or two of gear (or switch with a piece of AF) if you want to lower your stats. At least now there is a choice... If they implement a stat cap then they take away options to over gear content if a player would like to do so.
    (1)

  8. #98
    Player
    Arkista's Avatar
    Join Date
    Aug 2013
    Posts
    1,572
    Character
    Arkista Valentine
    World
    Excalibur
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by MasamuneBranford View Post
    It's called a stat cap. I made mention of it. The buff wasn't my whole argument. READ
    You want a challenge? You don't like Echo Buff? How about you Turn off the Echo Buff and put lower ilvl gear on? There is no need for them to put a stat cap on anything, If they did that then there would be no point in an echo buff and then a lot of players would still never get pass it.
    (2)

  9. #99
    Player
    WHS's Avatar
    Join Date
    Dec 2011
    Posts
    610
    Character
    Lord Rulkar
    World
    Hyperion
    Main Class
    Thaumaturge Lv 60
    The content like Main Scenario is new to a much smaller player base now. Most players are beyond that content and only roll it for the tomes and gil from roulette. There are new players but they are not the majority rolling on that content. Stat cap would discourage players from going to the main scenario and go against what SE is trying to do which is get players doing older content to help out newer ones.
    (0)

  10. #100
    Player
    SDaemon's Avatar
    Join Date
    Aug 2013
    Posts
    1,489
    Character
    Koala Shibito
    World
    Sargatanas
    Main Class
    Viper Lv 100
    Quote Originally Posted by WHS View Post
    The content like Main Scenario is new to a much smaller player base now. Most players are beyond that content and only roll it for the tomes and gil from roulette. There are new players but they are not the majority rolling on that content. Stat cap would discourage players from going to the main scenario and go against what SE is trying to do which is get players doing older content to help out newer ones.
    Discourage how? Even in the intended ilvl gear the main scenario dungeons are faceroll. If veteran players have any issue it would be that they can't acquire the roulette tomes at lightning speed, likely leaving the new players in their dust.
    (0)

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