Quote Originally Posted by Zaero View Post
But how can you make a system to punish those who are RMT spamming WITHOUT affecting the legit playerbase as a whole? Locking down features like /say or /tell kinda does that.
How does limiting the number of people/minute that you can send /tells to affect the "legit playerbase"? Let's say the number is 20. How many real people would be affected if they can't send /tells to more than 20 different ppl in a minute's time?

Or if the restriction were on numbers of /shouts. Let's say the restriction were 2 /shouts or /yells per minute. If any "legit" player is /shouting that much, they're spamming as much as the RMTs and they deserve to be locked down until the next minute...