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  1. #1
    Player
    Synestr's Avatar
    Join Date
    Aug 2013
    Location
    Ul
    Posts
    853
    Character
    Synestr Ashbringer
    World
    Behemoth
    Main Class
    Gladiator Lv 60
    Agreed, the debate of who is better, as I said, is mute. Running PLD/WAR in a lot of end game content is preferred and really works out well as they compliment eachother. A times I tend to run into other tanks saying "I'm MT" be it PLD or WAR. I totally don't mind being OT if the situation calls for it. At times PLD is better OT, others War is better OT.

    On the comment of adding something different or variety of class for tanking, why? Are PLD and WAR broken and cannot tank well any longer? Is the segregation between the two so vast there there is a gap(or gaps) that need to be filled by a new/different tanking class?

    I can see the argument for "It is something different". For those that remember or played FFXI, PLD was the tank, WAR was a viable tank till about 30 when they started making the move to more of the DPS role, could still tank but not as effective as a PLD. Then NIN came along, was meant to be a support job, debuffs, dmg, etc.

    ((o.(o.o).o)) dem shadows tho... and can voke.... and can DPS... well we made it into a tank alternative. A darn good alternative too. Lot's of epic NIN's back in the day. Two tank roles. Both good at what they do, both useful in certain situations and areas. Together, again, a great compliment.

    We don't have that in this game, an evasion tank. We have a mitigation tank and a soak tank. I think we are fine where we are in terms of tank jobs. Just make us a little more interesting with some expansion of skills.

    Just my 2g

    Syn
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    Last edited by Synestr; 05-16-2014 at 08:38 PM. Reason: werdz moar

  2. #2
    Player
    kukurumei's Avatar
    Join Date
    Mar 2011
    Posts
    1,160
    Character
    Mei Mei
    World
    Ultros
    Main Class
    Leatherworker Lv 50
    Quote Originally Posted by Synestr View Post
    Agreed, the debate of who is better, as I said, is mute. Running PLD/WAR in a lot of end game content is preferred and really works out well as they compliment eachother. A times I tend to run into other tanks saying "I'm MT" be it PLD or WAR. I totally don't mind being OT if the situation calls for it. At times PLD is better OT, others War is better OT.

    Not really. That's a load of BS for theory land. SE creates content we strategize to beat. The more unforgiving they are the more the difference grows. It's not mute, it's a loud and clear point for anyone who is running hard stuff.

    SE has not created much War friendly content, that is a pure and utter fact. Going forward in 2.3 we will have to see, but a majority of our content is still 2.0, 2.1, and even a half of 2.2 is meh.

    Let's consider tank swapping via stacks. This totally and unarguably favors PLDs. Because the theory is, you get hit stronger over time, then change to a fresh tank.

    This means a war who can negate very low amount of damage is put at a disavatange over a PLD who can put his defensive very high. This is made worse when you consider that the "swap" lets the PLD refull his higher-then-war timer CDs giving PLD a higher damage reduction when he needs it.

    A tank swap makes a PLD refresh his defensive that reduces more, and have more in general, while a war is left with very little options except to take a good portion of the damage. (the name of the game isn't upkeep but burst damage)

    This is made worse if the damage is magical, aka Ultima, ads, primals, etc. Foresight doesn't work, so you are left with a IB and vengence on a crazy timer, where a pld has pretty double that.
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    Last edited by kukurumei; 05-17-2014 at 05:40 AM.