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  1. #1
    Quote Originally Posted by Odett View Post
    Then you could run the risk of crashing into a wall and instantly dying, not to mention it would be an extremely counterproductive strategy to bypass a mechanic that is already easy to get through.

    Twisters are easy if you Focus Target Twintania. Like people said before me, the only thing that the Echo is doing in this fight is getting each phase over with faster, and no amount of it will make up for not knowing mechanics.
    it's not the only thing it does, that's completely wrong. a high enough gear/echo boost will allow 1 or 2 DPS to kill dreadknights even if the others died to twisters. it also allows solo healing for Death Sentence so you can afford having a healer die to Twisters. it allows for people to be dead at divebombs and you still have enough DPS to kill the snakes before Aetheric Profusion.
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  2. #2
    Player
    Nutz's Avatar
    Join Date
    Jan 2014
    Posts
    1,140
    Character
    Monkey Nutz
    World
    Behemoth
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by SendohJin View Post
    it's not the only thing it does, that's completely wrong. a high enough gear/echo boost will allow 1 or 2 DPS to kill dreadknights even if the others died to twisters. it also allows solo healing for Death Sentence so you can afford having a healer die to Twisters. it allows for people to be dead at divebombs and you still have enough DPS to kill the snakes before Aetheric Profusion.
    That's true, but I feel like if the buff is working for you in that respect then the team as a whole was clearing the content anyway, or very close to it at least. The most significant change I've seen from the buff is increased HP and healing to keep tanks up through Death Sentence 100% of the time instead of 95% of the time or however often it was working out for us. Obviously doesn't keep my various teammates from eating divebombs or kiting snakes away though.
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  3. #3
    Player
    Odett's Avatar
    Join Date
    Nov 2013
    Posts
    636
    Character
    Odett Telos
    World
    Lamia
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by SendohJin View Post
    it's not the only thing it does, that's completely wrong. a high enough gear/echo boost will allow 1 or 2 DPS to kill dreadknights even if the others died to twisters. it also allows solo healing for Death Sentence so you can afford having a healer die to Twisters. it allows for people to be dead at divebombs and you still have enough DPS to kill the snakes before Aetheric Profusion.
    Not exactly. It may allow one DPS to kill DKs, but think of how long the fight will last after that. Even Titan HM with one DPS lasts a considerate amount of time. The enrage timer would kick in and the group would wipe. An Echo so large that it could allow such a thing would basically turn the fight into a carry. Either way, if so many people die at divebombs or twister, then the players in the group need more practice. Echo should not be big enough to die without much repercussions and think that another team member will pick up the slack.
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  4. #4
    Quote Originally Posted by Odett
    Not exactly....

    An Echo so large that it could allow such a thing would basically turn the fight into a carry.
    not exactly except it was exactly what i said in the first place.

    Quote Originally Posted by SendohJin
    Twisters will still suck but the bigger the buff the easier it is for the other people to carry them.
    it's like you disagree just so you can disagree.
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  5. #5
    Player
    SongJoohee's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    491
    Character
    Au Ra
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 80
    Quote Originally Posted by Odett View Post
    Not exactly. It may allow one DPS to kill DKs, but think of how long the fight will last after that. Even Titan HM with one DPS lasts a considerate amount of time. The enrage timer would kick in and the group would wipe. An Echo so large that it could allow such a thing would basically turn the fight into a carry. Either way, if so many people die at divebombs or twister, then the players in the group need more practice. Echo should not be big enough to die without much repercussions and think that another team member will pick up the slack.
    Recently I joined a Twin to help a friend, we had 6 DPS deaths in the Twisters/Dreadknight phase, I solo'ed a Dreadknight with help from LB, we still beat the enrage by 2-3 minutes.

    The Echo buffs are far more effective than I thought they would be, combined with the higher item level gear, the insta kills are the only thing keeping Twintania a challenge now.


    (Look @ player debuffs, 2x weak, 2x brink of death)

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