oh sweet we only have plans for 1... just 1 8 man dungeon. seriously? this is rediculous. what's next we don't have plans for 8 man dungeons but were adding a bunch more solo Barbie content?!?!
way to put the massive in MMO
oh sweet we only have plans for 1... just 1 8 man dungeon. seriously? this is rediculous. what's next we don't have plans for 8 man dungeons but were adding a bunch more solo Barbie content?!?!
way to put the massive in MMO
I would like to see some larger dungeons. Older FF games most dungeons you are going up/down floors, backtracking, fully exploring, etc. Dungeons in FF14 don't really feel like that, they feel very linear as a poster above mentioned. Haukke normal mode is about as close it comes to old school dungeon style (keys to locked doors, multiple floors, back tracking to newly opened areas). I'd give my lala arms for something akin to the temple of the ancients/gaia's cliff/northern crater from FF7.
Hello,
Thanks for the response.
After checking in with the player base, they mentioned that this type of content would be accepted and be a positive addition to the game overall. We understand that you are only a representative, and that you can't change the minds of the developers and forcibly make changes that we want. However, a little variety into the common formula for your current dungeons would breathe new life into the game, and in no way could be considered negative.
Player base, I plead to you to like and continue bumping this thread if you want to see changes in this manner. Let your voices and thoughts be heard! Just because there are no plans now, doesn't mean there can't ever be plans in the future!
Personally, I would LOVE to see more 8-man dungeons with interesting mechanics. I liked almost every post in this thread that advocated the same sentiments.
Thank you for your time.
Last edited by JayCommon; 05-15-2014 at 01:22 AM.
We might get a new 8 man dungeon come expansion... we'll see.
OP,
Tomes* not Tombs. Actually took me a moment to catch on to what you meant lol.
And uh,
If anyone wants an extreme dungeon, just do what me and my friends do and pull all the enemies into boss arenas and then kill trash mobs while dealing with boss. "Brayflox Extreme!"
Honestly, I don't see why they even bother making new dungeons. Generally people don't enjoy them and just speed through them, why waste time designing brand new ones when that time can be better spend on Coil and Crystal Tower? I mean, I love the Lost City as a dungeon, but that doesn't change the fact that most people speed run Brayflox ad nauseum.
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