Or it's just you not knowing what you're talking about.
He said it specifically when asked about whether ninja would be a tank, not whether it would be a blink tank. In fact, I'm pretty sure he's never mentioned anything about the mechanics that NIN will or could use. The only context in which he's discussed NIN was when he referenced the missing "stealth/scout type class".I believe the xiv related quote was that *blink* tanking wouldn't be viable in ffxivarr.
Ninja was only given tank gear *after* the player metagame had cemented them as tanks. The FFXI devs explicitly stated that they only ever intended NIN to be a DPS/debuffing class. Utsusemi was only supposed to be an ability to allow a NIN to survive a few attacks in the case that they drew aggro.And in xi, the devs didn't anticipate ninja being so popular as a tank. That game was much more of a sandbox environment than anything these days. Ninja gear was packed with enmity and evasion...ninja had barely the second highest evasion in the game and utsusemi...what else were they supposed to do other than absorb some hits? XI devs did strange things compared to modern mmo devs.
The very *idea* that NIN should be a tank class/job is ludicrous on the face of it, and nowhere in the course of any FF game has ninja been anything approaching a tank. The *only* reason that NIN was a tank in FFXI was the devs shortsightedness and obliviousness combined with a slow reaction and inattention to the player metagame. It's the exact same reason why SAM went from being a tank job to being a DPS job and why RDM went from being a generalist to a Refresh bot.
FFXI was an absolutely horribly designed MMO. They made so very many bad decisions and absolutely refused to admit that they made mistakes until it was too late for them to actually address them. Bringing up design aspect of FFXI as if it's something that should be emulated rather than treated as a demonstration of what *not* to do is just asking for a facepalm.



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