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  1. #11
    Player
    Vladislav's Avatar
    Join Date
    Aug 2011
    Location
    Ul'Dah
    Posts
    537
    Character
    Vladislav Bahamut
    World
    Balmung
    Main Class
    Gladiator Lv 60
    og lol guess that was bad idea to post any thoughts on forum ; ;
    (0)

  2. #12
    Player
    Kuwagami's Avatar
    Join Date
    Oct 2013
    Location
    Limsa Lominsa
    Posts
    4,330
    Character
    Kuwagami Tarynke
    World
    Cerberus
    Main Class
    Red Mage Lv 78
    The problem is, you're actually asking to remove one mechanic totally. Remove knockback from dives, and you may as well remove totally the dives.
    (0)

  3. #13
    Player
    saber_alter's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    1,811
    Character
    Lyrre Myste
    World
    Cactuar
    Main Class
    Dark Knight Lv 80
    the whole point of divebombs is to knockback.

    try not getting sent flying after getting hit by a freight train of a dragon.
    (0)

  4. #14
    Player
    Ooshima's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    1,925
    Character
    Rui Ooshima
    World
    Tonberry
    Main Class
    Bard Lv 100
    Quote Originally Posted by Vladislav View Post
    og lol guess that was bad idea to post any thoughts on forum ; ;
    Nope, it depends on the rationale of your thoughts and suggestion.

    Personally I am fine even if they buff echo of coil to 50% to help people clear, so that I can see more players around the new coil. They may clear T5 with buff, but at least they are trained in dealing with mechanics. Mechanics such as twisters and divebombs, and the team knows how to stun-lock Dreadknight.

    Your suggestion of removing the knockback of Divebombs is as good as requesting it to be removed, which is quite ridiculous because it's one of the skill checks and designs of T5. It's like removing the bees from Demon Wall in AK.. completely made Demon Wall fight a joke and pushover.

    Why should you be Divebomb trained? Yes you should, it is very important. It teaches you how to stack properly. If you can't stack properly and have your team flying all over the place, Acid Rain in T6 will be a problem. Ballistic Missiles in T8 will be a problem. If you can't stun-lock Dreadknight properly, you'd probably having issues with Levi EX too. You have to understand that all these mechanics actually train players up and condition them to deal with mechanics and push you to learn your class more and play better.

    Having Echo buff to allow more mistakes to push newer players or players lagging behind thru old content is fine for me - but blinding pushing them and ended up them learning nothing and letting them diving into new and tougher contents is plain bad. It only results in ppl being paired up with bad players and you will have QQs of people being paired with bad players and bad players QQ about how tough the new contents were and crying nerf nerf nerf all day long (I'm still sad that Pharos got nerfed. It's one of the fun dungeons I would gladly take my PLD in over my main class BRD).
    (1)

  5. #15
    Player
    Yumi_umi's Avatar
    Join Date
    Nov 2013
    Posts
    2,138
    Character
    Yumi Umi
    World
    Adamantoise
    Main Class
    Goldsmith Lv 90
    Quote Originally Posted by Vladislav View Post
    og lol guess that was bad idea to post any thoughts on forum ; ;
    Ppl who say all that " no more nerfs plz " are ppl with statics. ( almost 100% positive on this lol )
    They obviously don't know / don't remember what it's like to be partied up with other non static coil goers.
    But it's always going to hard as long as there r 1 shot / 7k + damage attacks. If they remove it/ nerf it to a number that is survivable then all will be good.
    Perhaps just take out the whole firewall :/ then i bet DBs will be less omg wtf in DF/ PF.
    (1)

  6. #16
    Player
    Ooshima's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    1,925
    Character
    Rui Ooshima
    World
    Tonberry
    Main Class
    Bard Lv 100
    Quote Originally Posted by Yumi_umi View Post
    Ppl who say all that " no more nerfs plz " are ppl with statics. ( almost 100% positive on this lol )
    They obviously don't know / don't remember what it's like to be partied up with other non static coil goers.
    But it's always going to hard as long as there r 1 shot / 7k + damage attacks. If they remove it/ nerf it to a number that is survivable then all will be good.
    Perhaps just take out the whole firewall :/ then i bet DBs will be less omg wtf in DF/ PF.
    An i90ish WAR will have 10k HP with current echo buff, not enough to survive death sentence?

    Stacking for DB that difficult?
    (0)

  7. #17
    Player
    Ruri's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    2,671
    Character
    Ruri Valeth
    World
    Balmung
    Main Class
    Reaper Lv 100
    thats like saying remove the knockback from titan and leviathan. why not just have a button that you push that skips you to the next turn?
    (0)

  8. #18
    Player
    Synestr's Avatar
    Join Date
    Aug 2013
    Location
    Ul
    Posts
    853
    Character
    Synestr Ashbringer
    World
    Behemoth
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by Judge_Xero View Post
    That would also require people to not accidentally run off the edge. There should be a railing that appears after a wipe on 25% echo buff.
    Bumpers, like my kids use at the bowling alley!!

    /signed!

    Syn
    (0)

  9. #19
    Player
    sheepysheepy's Avatar
    Join Date
    Sep 2013
    Location
    GRIDANIA
    Posts
    364
    Character
    Sheepy Sheepy
    World
    Sargatanas
    Main Class
    Conjurer Lv 50
    i've not been able to pass divebombs for a long time, about 5 months, cos of my unstable internet, but removing knockback from a mechanic that is only even dangerous because it causes knockback.. are you mental.. games are interactive and require input, otherwise go watch movies
    (0)

  10. #20
    Player
    Lemon8or's Avatar
    Join Date
    Aug 2013
    Posts
    1,304
    Character
    Lemon Nate
    World
    Leviathan
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Yumi_umi View Post
    Ppl who say all that " no more nerfs plz " are ppl with statics. ( almost 100% positive on this lol )
    They obviously don't know / don't remember what it's like to be partied up with other non static coil goers.
    But it's always going to hard as long as there r 1 shot / 7k + damage attacks.
    I do remember in fact when I had to pug for turn 5 to get a clear earlier than my static would take me. If you don't have 1-shot mechanics that enforce the learning of those mechanics, people will just overgear it and brute force it. You know why those SNES games were so difficult? They have 1-shot mechanics: get hit once and you're dead. And besides Death Sentence + Plummet + Auto-attack combo, nothing in there deals more than 7k damage unless it's 1-shot.
    With that said, no more nerfs please.

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