All of the above.
I'm awesome. Mom told me so; she's infallible. You say otherwise and I'll punch you.
All of the above.
I'm awesome. Mom told me so; she's infallible. You say otherwise and I'll punch you.
This also appears to be a uniquely American problem. I'm not saying there aren't trolls and bad players in japan or Europe, but reuse the other language forums and you don't see nearly as many threads about how bad players act.
I almost did #2. There is a lot of game design that exacerbates loose cannons. Group content that is difficult and requires grinding does this.
I almost lost it on Levi Ex one time in a mirror farming group. The group I joined had 4 DD in all ilevel 90 gear, they couldn't dps down the first set of spumes in time on first attempt. I mentioned dps needs to be higher after first attempt. After second attempt I said if dps doesn't improve I'm leaving on after the next attempt. I left after next attempt giving reason why.
I think it's this game's number of new players mixed in with MMO vets. It just seems to be like there is a ALOT of new players compared to other MMOs.This game has an astoundingly toxic community. I'm not sure where exactly it all comes from.
I think part of it is the story and grind from 1-50 being facefoll -I have to actively try to fail and even if I do I'll get the echo buff- easy & endgame can be -holy expletive batman dodging weight of the land/twisters- hard. I think the discrepancy in difficultly levels here causes a bit of problem #1, but then I look at games like League of Legends.
The entire pseudo anonymous instanced dungeons with people you may never see again means there are little consequences and tends to bring out the worst in some people. Reputations don't follow you like they used to back in the day. I wonder if they did would people still be jerks
I really would like to see how a game, that facilitates as easy/quick grouping as you can get, but within your own server, with the option to not get paired with people you don't wish to be paired with in the future. It'd be interesting to see how the community would become, if that sort of thing happened.This game has an astoundingly toxic community. I'm not sure where exactly it all comes from.
I think part of it is the story and grind from 1-50 being facefoll -I have to actively try to fail and even if I do I'll get the echo buff- easy & endgame can be -holy expletive batman dodging weight of the land/twisters- hard. I think the discrepancy in difficultly levels here causes a bit of problem #1, but then I look at games like League of Legends.
The entire pseudo anonymous instanced dungeons with people you may never see again means there are little consequences and tends to bring out the worst in some people. Reputations don't follow you like they used to back in the day. I wonder if they did would people still be jerks
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[18:47][4]<Ahrai Tsyl'tor> Lol they can blacklist me all they like, who cares for the opinions of people in full i110 who cant pass t6, ants
1) None of this applies to me because I'm better than your common player.
2) It's not my job to teach people how to fit into a community.
3) You mad?
4) Stop criticizing me it only makes you look bad.
The critisism point, i dont know about that. It revolves more about how much of a dick the person is.
I had two cases happen to me.
Case 1: I was on BLM, i have a Zenith on it, my ilvl is 75. I have an amazing paladin and i feel i know how to play it pretty well, but i dont want to tank all the time. I do know the fights and know how to beat things. I was fighting Garuda EX, a person was telling me my DPS output could be better. I took no offense, i know i hit minimum specs for the fight, but that it was more than doable with me on BLM. I rarely, if ever, got hit and we beat it down without much effort.
Case 2: I was on BLM, i have a Zenith on it, my ilvl is 75, we were doing some trash dungeon in the ilvl55 realm. Things were dying, fast, we were in no danger at all, and we were overobviously outgeared for the dungeon. A person told me my DPS wasnt that great. I took offense because it's a ilvl55 dungeon, i'm way overgeared for it, he's comparing me to what he is used to in Turn 2 Coil, and continued to berate my gear with "You're not wearing enough crit gear" because i'm obviously choosing not to wear any opposed to, you know, not having it.
To call taking offense to someone being a massive dick to you a "social flaw" on my part is a pretty big misinterpritation of the meaning of the word.
I have yet to ever find anyone in this game giving feedback the way one is supposed to. And as long as people set unrealistic goals for party members that they themselves might not even live up to, i will continue to take offense to anyone commenting on someone they deem inferior based on a moment's glimps.
Well I for sure wont take negative criticism. I'll take constructive or positive criticism but not a negative one.
Regardless the only thing I'm guilty of is hurting myself for giving constructive/positive criticism to other players that are replacing people with the same role as me in the long run for giving out my unique rotations to them. Now mega ethers cost twice as much. I ain't paying that much for mega ethers.
I'm going to agree that it is on the NA Servers. I've been in several debates where people have placed the blame on American players or those influenced by American culture, which I don't (necessarily) agree with.
Negative criticism is always going to sound combative. Society nowadays appears to be extremely sensitive toward anything that can be taken the wrong way compared to when I was younger playing online. It seems to be not just in games, but as a whole. However, people also need to understand that you don't have time to tell people things in the middle of combat if there is a message that you need to get out then and there, as quickly as possible. Unfortunately, me ranting about not being so sensitive isn't going to change the way anyone plays.
I also think the concept of "I In Team" (nb4MEinteam) could be considered a flaw. I've noticed that players in this game are extremely stiff and not flexible in the least. Everyone is so caught up in themselves and aren't willing to step out of their own box to help the team out. There is also a whole lot of "this is how I've been doing it for x months," when the part composition you are currently with has a completely different set of strengths and weaknesses compared to what that person experienced.
I have the opposite problem of number 1. I'm almost positive that I'm the weak link in every group. No matter what my FC/guild tries to tell me.
No more cast bars for Bard! Thank you, Yoshi-P! All hail our lord and savior!
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