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  1. #11
    Player
    Richiealvian's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    534
    Character
    Rinoa Heartily
    World
    Tonberry
    Main Class
    Astrologian Lv 70
    Yeah, only now have I realized how good the MND stat actually is. All the sub stats are really just there for you to indulge yourself on, but for long fights they won't make or break you, surprisingly. If anything, I see spell speed, if stacked up to 1.55 cast time would be amazing (from using presence of mind on a WHM).
    (1)

  2. #12
    Player
    Menae's Avatar
    Join Date
    Oct 2013
    Posts
    239
    Character
    Menae Dulanis
    World
    Gilgamesh
    Main Class
    Conjurer Lv 70
    It would take like 4000 spell speed to get cast times down that far though.
    (0)
    Good King Moogle Mog, Good King Mog! Lord of all the land (kupo)!

  3. #13
    Player
    KiraVaela's Avatar
    Join Date
    Jan 2014
    Posts
    72
    Character
    Kira Vaela
    World
    Phoenix
    Main Class
    Arcanist Lv 50
    Mostly what has been said is true. Crit is very good to have for Sch, no doubt about that. I would just add that once your adlo crits, it gives both you and your Whm partner some time to breath. You can apply some dots or do whatever si helpful for your party at that time without worrying too much about tank getting dangerously low. That is very nice thing about crit adlo beside saving mps both for you and your healing partner obviously. You don't have to rely on crit for consistency, but in the long run, it will make life easier (even more consistent one would say) for both healers. And don't forget of course it's not only adlo, but succor (initially weak, but crit makes it a lot better), pet's actions and other stuff (dots for example) also makes a difference. So don't lose all love for crit because you can't directly see those big numbers instantly making wanted impact. They do matter.
    (1)

  4. #14
    Player
    wizzed's Avatar
    Join Date
    Sep 2013
    Posts
    110
    Character
    Wizzed Atria
    World
    Tonberry
    Main Class
    Arcanist Lv 80
    I said to build spell speed and piety, I got comments like these 2 stats are the worst for scholars. Why is that? I don't get it. I prefer consistency and I hate to rely on RNG.
    (0)

  5. #15
    Player
    rhemi1's Avatar
    Join Date
    Aug 2013
    Posts
    124
    Character
    Ria Lhuil
    World
    Exodus
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by wizzed View Post
    I said to build spell speed and piety, I got comments like these 2 stats are the worst for scholars. Why is that? I don't get it. I prefer consistency and I hate to rely on RNG.
    Because they're still the worst and you're still wrong.
    (0)

  6. #16
    Player
    wizzed's Avatar
    Join Date
    Sep 2013
    Posts
    110
    Character
    Wizzed Atria
    World
    Tonberry
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by rhemi1 View Post
    Because they're still the worst and you're still wrong.
    And you are all over the place.
    (0)

  7. #17
    Player
    rhemi1's Avatar
    Join Date
    Aug 2013
    Posts
    124
    Character
    Ria Lhuil
    World
    Exodus
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by wizzed View Post
    And you are all over the place.
    I'm a healer, forgive me for visiting the healer forums.
    (2)

  8. #18
    Player
    SeraviEdalborez's Avatar
    Join Date
    Mar 2011
    Posts
    1,558
    Character
    Seravi Edalborez
    World
    Hyperion
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by wizzed View Post
    I said to build spell speed and piety, I got comments like these 2 stats are the worst for scholars. Why is that? I don't get it. I prefer consistency and I hate to rely on RNG.
    The amount of speed you would need to meaningfully react to "stuff happening" is far beyond what player gearsets can hope to achieve. There are very, very few situations where being able to get a heal off ~.10 to .15 seconds faster would save someone. And if it's not saving someone, what's the point? Don't want to ride the GCD for heals when you don't need to; just drains MP faster.

    I'm not gonna touch PIE debate because my opinion that it is a nice stat in the 2 non-crit slots we can pick it for is still unpopular.

    Crit isn't "relying" on RNG. It's just that Det doesn't add that much and "base" (ilvl/MND/weapon damage, no other secondaries in account) healing is enough for everything.
    (0)
    Last edited by SeraviEdalborez; 05-05-2014 at 04:05 AM.

  9. #19
    Player
    Kitru's Avatar
    Join Date
    Sep 2013
    Posts
    1,334
    Character
    Kitru Kitera
    World
    Cactuar
    Main Class
    Marauder Lv 50
    Quote Originally Posted by wizzed View Post
    Why is that?
    Speed is terrible because it has a horrible conversion rate and doesn't benefit your fairy, whereas Crit and Det both benefit your fairy. PIE doesn't benefit your fairy either, which is why it's generally considered to be worse, but I like it because it means more Adloq spam, which I, personally, think contributes more than Det, even if Det adds to your fairy as well.
    (0)

  10. #20
    Player
    Menae's Avatar
    Join Date
    Oct 2013
    Posts
    239
    Character
    Menae Dulanis
    World
    Gilgamesh
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by Kitru View Post
    Speed is terrible because it has a horrible conversion rate and doesn't benefit your fairy, whereas Crit and Det both benefit your fairy. PIE doesn't benefit your fairy either, which is why it's generally considered to be worse, but I like it because it means more Adloq spam, which I, personally, think contributes more than Det, even if Det adds to your fairy as well.
    Well, that and Aetherflow. Aetherflow magnifies the effects of the Piety you do have, meaning you don't need as much to get to sustainable levels of mp. That said, you might be onto something by using piety; for every 100 extra mp they start with, a scholar gets 700 extra mp to use over the course of a ten minute fight (100 starting mp, 400 from natural regen, 200 from 10x Aetherflow). That's a little over four physicks turned into adlos (or most of a resurrection), for the cost of 13 piety's worth of stats.

    WHM get 500 mp over the course of a ten minute fight for every 100 mp they start with, since Shroud doesn't scale, sadly.
    (0)
    Good King Moogle Mog, Good King Mog! Lord of all the land (kupo)!

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