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  1. #1
    Player
    Grotesque's Avatar
    Join Date
    Mar 2011
    Posts
    1,125
    Character
    Alan Turing
    World
    Shiva
    Main Class
    Conjurer Lv 60

    Turn 7: How to properly phase shift, thus Renaud don't reawake?

    As we figured out few days before, you can be in an odd situation when you phase shift at the wrong time and do the tactic with keeping one or more renauds freezed at the right spot, because the time wents off 2-4 seconds too early until the next voice fires off.

    We managed it by phase shifting at 80% and 60% in the moment when voice is casted. However, this doesn't work out with the last phase shift at 35%, the two voices of the old and new phase seem to be too far apart because of the two new abilities. Is this observation true? Or is there a better spot to phase shift at 35%? The fight is a breeze if you can keep one or more (especially 4) Renauds in place.

    Another question: Does Shriek repetrify an already petrified Renaud? If so, we adapt simply that we kill 3 of 4 Renauds at last phase shift.

    Hint: Don't stall the fight until you placed 4 renauds correctly, do it during the fight without stalling. Melusine has an enrage Hysteric smash after 12 (?) minutes hits everyone for 25k
    (0)
    Last edited by Grotesque; 04-30-2014 at 04:43 PM.

  2. #2
    Player
    Ooshima's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    1,925
    Character
    Rui Ooshima
    World
    Tonberry
    Main Class
    Bard Lv 100
    Quite impossible to hit enrage on T7, if you do, something's pretty wrong.

    Hold your DPS at around 36-37%, once curse shriek is cast, burn her down to push phase.
    (0)

  3. #3
    Player
    Grotesque's Avatar
    Join Date
    Mar 2011
    Posts
    1,125
    Character
    Alan Turing
    World
    Shiva
    Main Class
    Conjurer Lv 60
    Quote Originally Posted by Ooshima View Post
    Quite impossible to hit enrage on T7, if you do, something's pretty wrong.

    Hold your DPS at around 36-37%, once curse shriek is cast, burn her down to push phase.
    Yeah, that was one run where we stalled the fight until 4 renauds were in place. If you just go through the fight properly you won't see enrage that is true. Thanks for the tip with shriek.
    (0)

  4. #4
    Player
    tOnni3's Avatar
    Join Date
    Oct 2013
    Posts
    291
    Character
    Shinhye Heartstrings
    World
    Tonberry
    Main Class
    Archer Lv 50
    Is OP using 4 Ranauds method ?
    (0)

  5. #5
    Player
    Grotesque's Avatar
    Join Date
    Mar 2011
    Posts
    1,125
    Character
    Alan Turing
    World
    Shiva
    Main Class
    Conjurer Lv 60
    Quote Originally Posted by tOnni3 View Post
    Is OP using 4 Ranauds method ?
    Yes, we place all 4 renauds during the fight on one single spot.
    (0)

  6. #6
    Player
    tOnni3's Avatar
    Join Date
    Oct 2013
    Posts
    291
    Character
    Shinhye Heartstrings
    World
    Tonberry
    Main Class
    Archer Lv 50
    May I ask how do you make it work (our group is doing normal way but will give this method a try if not that difficult to place Ranauds).

    Is there any case where some Ranaud is not stoned on Curse Voice ?
    i.e some Ranaud is not stoned when a Ranaud stack completely behind nearest Ranaud, and shodow'd by nearest Ranaud..
    (0)

  7. #7
    Player

    Join Date
    Sep 2013
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    411
    The skill from the last add will stone curse the renauds too if they face her
    (0)

  8. #8
    Player
    Grotesque's Avatar
    Join Date
    Mar 2011
    Posts
    1,125
    Character
    Alan Turing
    World
    Shiva
    Main Class
    Conjurer Lv 60
    Quote Originally Posted by tOnni3 View Post
    May I ask how do you make it work (our group is doing normal way but will give this method a try if not that difficult to place Ranauds).

    Is there any case where some Ranaud is not stoned on Curse Voice ?
    i.e some Ranaud is not stoned when a Ranaud stack completely behind nearest Ranaud, and shodow'd by nearest Ranaud..
    Yeah you have to pay attention that all renauds nearly share the same hit box when you place them. Otherwise, it could be the case that one renaud covers another one who doesn't get stoned then by voice. Our bard does a good job at this, and if you can manage it then bard can go full dps without anymore kiting about the time when the range adds spawn. However, you must phase shift properly otherwise you are fucked when the renauds awake 2 seconds before next voice fires (happens when the person in charge gets the long 9s voice).
    (0)

  9. #9
    Player
    tOnni3's Avatar
    Join Date
    Oct 2013
    Posts
    291
    Character
    Shinhye Heartstrings
    World
    Tonberry
    Main Class
    Archer Lv 50
    if range dps also voice them at another angle, will it better ?
    (0)

  10. #10
    Player
    Grotesque's Avatar
    Join Date
    Mar 2011
    Posts
    1,125
    Character
    Alan Turing
    World
    Shiva
    Main Class
    Conjurer Lv 60
    Quote Originally Posted by tOnni3 View Post
    if range dps also voice them at another angle, will it better ?
    Maybe, but the risk of getting ppl petrified or burned increases. We keep it on healer only to petrify the renauds. Also healers need not face the target to heal. So you can keep your eye direction away from the ppl all the time.
    (0)

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