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  1. #14
    Player
    Pandastirfry's Avatar
    Join Date
    Aug 2011
    Location
    Under a pile of rubble that was Ul'dah
    Posts
    586
    Character
    Meneyota Kunyaa
    World
    Hyperion
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by LordGrimlock View Post

    There are cannons in Coerthas. Make some real in-game events. 30 minute random raids where people have to defend. Instead of the place looking aesthetically pleasing like most places, this can actually be ruined and damaged over time and become a contested zone where you can't port to until the zone has been neutralized.
    Just to use this example....I've never seen this work as intended. usually it becomes a case of Well used zones the "monster attacks" are quickly quashed and it becomes more annoying than fun ( I mean seriously do you think Camp Dragon Head, Fall Gourd Float, Revenant's Toll will ever want for "defenders"?). and disused or low lvl zones are almost permenantly "Captured" and no one cares because no one goes there anyway (I mean how often was Xarcabard/ The deeper side of Yhtunga Jungle outpost actually open, and don't get me started on the mess that Tabula Rasa was)

    You'd have to give player an actual incentive to defend the lesser used places... and being able to teleport there isn't enough, and then it would still be a case of, defend the well used places for easy reward/garunteed success. and then pick the easiest to defend places after that, and many other zones would still remain "Perma-Captured"
    (4)
    Last edited by Pandastirfry; 04-30-2014 at 09:19 AM.