By the logic demonstrated here, we should prolly reset the myth and soldiery for every pt that has locked out the ochu and opo-opo before the first boss of Brayflox HM. I mean SE meant for those mobs to be killed, but you DIDN'T kill them. Rather you worked within the game's design to avoid having to kill them altogether. Why would you exploit the game's design in such a way? (HighpitchedStewievoice) Did you wanna save time? Maybe get that animus book that tiny bit faster? Maybe provide your character with better gear at a faster rate?(EndhighpitchedStewievoice)

... Just remember when you point your finger at me, there's three more pointing back at you