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  1. #41
    Player
    kukurumei's Avatar
    Join Date
    Mar 2011
    Posts
    1,160
    Character
    Mei Mei
    World
    Ultros
    Main Class
    Leatherworker Lv 50
    Some people here...while I won't say stupid...is pretty much...derp. Seriously....deeeeeeerrp.

    What you do, is you don't hit Levi with lb and he won't enrage.

    1: lb bubbles without Levi, aka back row
    2: save lb and do bubbles like normal and then lb Levi after.

    If you still get a hard wipe, kick that DPs for hitting the wrong thing.
    (1)

  2. #42
    Player
    Assirra's Avatar
    Join Date
    Feb 2014
    Posts
    775
    Character
    M'irau Rhya
    World
    Odin
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by Bellybell View Post
    DPS need to get better as to not DPSing? what logic is this

    well, DPS need to adapt, ofc, but that doesn't make this mechanic less stupid as it's punishing players who did better than the Dev's thought
    just think about when ilv even higher than this and there may be even more stupidity like this surfaced more and more
    The logic behind this is that for once DPS can't be the loose cannon and has to actually control themselves.
    (1)

  3. #43
    Player
    dejavutwo's Avatar
    Join Date
    Aug 2012
    Posts
    315
    Character
    Kuzie Kukuri
    World
    Cactuar
    Main Class
    Pugilist Lv 70
    Just because we think a mechanic is bad doesn't mean we have trouble dealing with it. Very few groups are even capably of causing the wipe, and it is simple to avoid once you know your in a group that can - but that is not the point.

    The whole argument is that it is just not a reasonably visible mechanic.
    (1)
    Questing is like participating in an Old Spice Commercial - Talk to me, talk to him, talk to me, talk to him, Now Talk To Me...Sadly, you are not done, back to him, look there, its that mob I never liked, back to me, back to him...I'm in the Waking Sands.

  4. #44
    Player
    Assirra's Avatar
    Join Date
    Feb 2014
    Posts
    775
    Character
    M'irau Rhya
    World
    Odin
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by dejavutwo View Post
    Just because we think a mechanic is bad doesn't mean we have trouble dealing with it. Very few groups are even capably of causing the wipe, and it is simple to avoid once you know your in a group that can - but that is not the point.

    The whole argument is that it is just not a reasonably visible mechanic.
    Why do you mean "not reasonable visible mechanic"? you see a healthbar of the thing right? it doesn't take rocket science to figure out where the 20% approximately. is (hint its not when the hp bar is full)
    Do you want levi to yell "raaagh, i am nearing the 20%, stop attacking me or i will destroy you raaaagh" or something?
    (0)

  5. #45
    Player
    Fynlar's Avatar
    Join Date
    Jan 2014
    Posts
    2,992
    Character
    Fynlar Eira
    World
    Hyperion
    Main Class
    Red Mage Lv 100
    Do you want levi to yell "raaagh, i am nearing the 20%, stop attacking me or i will destroy you raaaagh" or something?
    No, we want him (and Ifrit) to become invulnerable to damage temporarily if the game doesn't want us skipping certain phases or big attacks. You know, like how Garuda and Titan and most likely several other non-primal fights I can't think of atm already do, so obviously the programming is already in the game somewhere?
    (0)

  6. #46
    Player
    Assirra's Avatar
    Join Date
    Feb 2014
    Posts
    775
    Character
    M'irau Rhya
    World
    Odin
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by Fynlar View Post
    No, we want him (and Ifrit) to become invulnerable to damage temporarily if the game doesn't want us skipping certain phases or big attacks. You know, like how Garuda and Titan and most likely several other non-primal fights I can't think of atm already do, so obviously the programming is already in the game somewhere?
    All i read here is "i want the game to correct my own mistakes cause i can't control my own power".
    Can i as a healer also ask that tanks get invurnable when they get below a certain % since i don't want to deal with death sentence or something?
    (3)

  7. #47
    Player Tiggy's Avatar
    Join Date
    Aug 2013
    Posts
    2,645
    Character
    Tiggy Te'al
    World
    Balmung
    Main Class
    Marauder Lv 53
    It's actions on mobs like this that really make it a requirement to have a mob % number on their health bar.
    (0)

  8. #48
    Player
    Viridiana's Avatar
    Join Date
    Mar 2011
    Posts
    3,481
    Character
    Aria Placida
    World
    Lamia
    Main Class
    Ninja Lv 88
    Quote Originally Posted by dejavutwo View Post
    I really think enrages like this are a poor mechanic in a game where you can't see the boss's health as a percent. If the DPS are doing well, let them do well. DPS should really only have to hold back for things like threat, T6's Blight, Spumes, or to kill an add at a specific location/time vs holding DPS to drop a boss from 23% down to 20%. The former, provides visual queues and easily identified benchmarks for when to start/stop, while the hard percentage ones require parsers to do accurately, which SE doesn't want us to use.
    This one doesn't require a parser, though. It's actually slightly below 20% that forces the enrage. I've had runs where I can Misery's End before the second spume phase ends and he didn't enrage, but I'm certain we were close. Of course, that still leaves you with "Crap, stop dps now. He just hit 20%" as your course of action, which is stupid. As long as you have a PLD/MNK/WAR/DRG/BRD in the party who can call out when to slow/stop DPS, you *should* be able to not die, even in high DPS groups. Of course, that assumes that everyone didn't just refresh dots right as he hit 20%. Pretty sure having SMN SCH BRD MNK and DRG all have dots rolling might screw you regardless, especially as we get more gear.

    That said, the people defending this mechanic really need a reality check. If you really think that an 18% (guessing) insta-wipe after the party deals with all the actual mechanics appropriately is somehow appropriate, I'm really glad I've never played any game you've designed.
    (0)

  9. #49
    Player
    Kitfox's Avatar
    Join Date
    Nov 2011
    Posts
    1,113
    Character
    Lynn Nuvestrahl
    World
    Moogle
    Main Class
    Machinist Lv 90
    Quote Originally Posted by Assirra View Post
    All i read here is "i want the game to correct my own mistakes cause i can't control my own power".
    Can i as a healer also ask that tanks get invurnable when they get below a certain % since i don't want to deal with death sentence or something?
    I'm sure you would love to have your tanks dropping dead from full hp without boss touching them or a clear indicator as to why. How about you try healing less? But how do you heal less and not have the tank die to normal stuff?

    (PS: DPS are supposed to deal damage so that the party doesn't die to boss enrage, but suddenly, without any clear indicator, they are not supposed to DPS? See the dilemma?)
    (1)

  10. #50
    Player
    Raenryong's Avatar
    Join Date
    Sep 2013
    Posts
    281
    Character
    Serefina Solfyre
    World
    Sargatanas
    Main Class
    Archer Lv 50
    Quote Originally Posted by Assirra View Post
    Why do you mean "not reasonable visible mechanic"? you see a healthbar of the thing right? it doesn't take rocket science to figure out where the 20% approximately. is (hint its not when the hp bar is full)
    Do you want levi to yell "raaagh, i am nearing the 20%, stop attacking me or i will destroy you raaaagh" or something?
    Can you tell me that you could reasonably determine where, on a health bar, the 20% mark is? Compared to the 19% or 21% marks? Or hell, even the 18 or 22% ones?

    Quote Originally Posted by Assirra
    All i read here is "i want the game to correct my own mistakes cause i can't control my own power".
    Can i as a healer also ask that tanks get invurnable when they get below a certain % since i don't want to deal with death sentence or something?
    More strawmans, yawn.

    How about this scenario: do too much healing to a tank and the raid will instantly wipe, with no visual indication. Would you defend this mechanic?
    (0)

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