@ OP: Only if it unlocks Summoner & a Ifrit Avatar to summon, wich i highly doubt. (Atleast for now)
@ OP: Only if it unlocks Summoner & a Ifrit Avatar to summon, wich i highly doubt. (Atleast for now)
I used to be Noomy...then i took shiva's Hail Storm to my knee...

I'm still excited still...![]()

It's just a boss battle, and it really makes no difference that it is Ifrit... Actually, its rather strange that it is Ifrit. I'm used to fighting him, but only because he's going to be part of my team afterword. I can't remember the summons ever really being antagonists.
I'm excited yes, but it's like getting excited for your birthday (ifrit) when Christmas is around the corner (1.18)
Seconded. Not only that, but my excitement has waned just slightly due to the fact that we are still waiting. I am sure it will build to a crescendo again once the date is announced.
Yes.Would be kinda cool for battle positioning would play a role during the battle. Like if Ifrit would do a flame move (Hellfire/Inferno?) and make the entire battlefield into a flaming magic circle/pentagram that slowly rotates and the party has to keep moving to avoid touching the flames until it fades away. Mix it up with different attack patterns and have the ground turn red and eventually erupt spewing flame pillars/lava on certain spots of the battle area.
Probably sounds dumb lol what would anyone else wanna see?
/10charismas
If it was a bit shorter, it'd be perfect lol.
If only people at SE could make something this interesting...
+1! ^^

I was always hoping the battle system in XIV would have more dynamic content and more going on.
I had this idea that enemies would be destroying battle fields, spewing poison or fire or acid that became a harmful area to step on. They would have special weaknesses in certain areas of their body or require certain skills to stagger or stun them. I wanted more than just data being calculated server side then results being tallied on our screen.
Imagine if enemies were doing ground pounds sending out shockwaves and it wasn't just whoever was there at the time that was hit, but you had time to evade or if you happened to walk into it after it had begone that you would be hurt.
I don't know man. I just imagined that XIV would be a lot more action oriented and spectacular than what it was. I had really high hopes for it. I really hope they can turn it around.
XI - Darkshade - ShivaXIV - Shade Highwind - Figaro
Anyone else excited for a Gilgamesh fight?
Stay a while, and listen.
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