Personally I look forward to new content and systems going forward. What I want to see is:
  1. Party EXP and play is rewarded more then Solo (Parties should still be the prefered method to level.
  2. Many ways for parties to level up, being dungeons, Large Scale PvE, etc.
  3. New systems for parties simular to Conquest, and Campaign from XI (just an example) something that gets both the player and the party into the world and feel like they are making a difference.
  4. Quests built for parties, with reqwards, arcs, story and cut scenes, that also give players good rewards for doing them.
  5. Dynamic content and systems, that could tie into systems like Conquest, and Campaign between the different companites. Where fights break out all over the map and players get involved.
  6. Systems like public quests, or public events (simular to other MMOs on the market)
  7. And, I would love for Monsters to try and attack the cities, they can be scripted fights, but it would also give the NPCs something to do then just to stand around. It shouldn't happen each day, but it would be nice to see this type of dynamic content introduced into the world. For one it would make the world feel less safe, and that's a good thing.

Balance will always need to be looked at and adjusted, but the more the "grid" can be hidden the better.

I for one, hope that mob farming parties make it's way back into the fold, would love to setup camp and kill mobs in fun and interesting setups, where the mobs don't go down in just a few hits, but take some strategy.