Problem with this is, if you're running as warrior, you're gimping yourself from the damage you could do as marauder. Thus you're pigeonholed into this hackneyed dps position. Since the warrior pvp abilities, work for marauder as well. They should just force the abilities into job crystal specifics, instead of base-class. By the time you're level 30 and able to pvp anyway, you should have your job unlocked by that point. Just my two cents on this, in regards. Some of these earlier ideas are great, but my point still makes the idea of warrior being obsolete in comparison.