Page 3 of 3 FirstFirst 1 2 3
Results 21 to 27 of 27

Thread: Healer DPS :S

  1. #21
    Player
    Yumi_umi's Avatar
    Join Date
    Nov 2013
    Posts
    2,138
    Character
    Yumi Umi
    World
    Adamantoise
    Main Class
    Goldsmith Lv 90
    Quote Originally Posted by vanityobscene View Post
    Uhhh. Okay. No. If the CNJ/WHM took on all of the aggro they'd die in a heartbeat.
    Not really if they gear up and have like 5000-6000+ hp then pshhhh you can tank mobs 1 at a time np.
    Use stone skin every now and then heal and then holy spam to keep aggro lol.
    My hate rotation for whm is cure 3, medica 2 then holy.
    All the 50 dungeons r easily tankable as a whm. Bosses too.
    Only exceptions are halicanarsus, diabolos, and siren.
    But in PS i can easily kite/tank all adds so tht the dps can burn the bosses.
    I even throw in some aeros and stone 2s if i have time.
    So yes dpsing as a whm is not generally a bad thing, just needs a lot of practice.
    It's very plausible as going 1vs1 a dps in pvp is fun ( whm vs dps )
    And yes tanking as a whm will not get u killed as bad u think.
    (0)

  2. #22
    Player
    Spoekes's Avatar
    Join Date
    Feb 2014
    Posts
    646
    Character
    Spoekes Magica
    World
    Odin
    Main Class
    Scholar Lv 70
    You are right about the not oneshot WHM Yumi, but you are advertising to play faulty on purpose, and you are completely undermining the tank role.
    If the situation is like the tank is still in practice and you got aggro by accident.. ok.
    But even then i would not run a "WHM aggro rotation", i would depending on level use Shroud of the Saints, or Stoneskin myself and try to NOT build more aggro as the sitaution allows.

    I can see the tanks hating you when they notice you work against them on purpose.
    And you are not making a better tank out of a bad tank by taking his role, rendering him useless.
    (6)

  3. #23
    Player
    vanityobscene's Avatar
    Join Date
    Apr 2014
    Location
    Gridania
    Posts
    116
    Character
    Williem Roosecote
    World
    Tonberry
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Yumi_umi View Post
    Not really if they gear up and have like 5000-6000+ hp then pshhhh you can tank mobs 1 at a time np.
    Use stone skin every now and then heal and then holy spam to keep aggro lol.
    My hate rotation for whm is cure 3, medica 2 then holy.
    All the 50 dungeons r easily tankable as a whm. Bosses too.
    Only exceptions are halicanarsus, diabolos, and siren.
    But in PS i can easily kite/tank all adds so tht the dps can burn the bosses.
    I even throw in some aeros and stone 2s if i have time.
    So yes dpsing as a whm is not generally a bad thing, just needs a lot of practice.
    It's very plausible as going 1vs1 a dps in pvp is fun ( whm vs dps )
    And yes tanking as a whm will not get u killed as bad u think.
    You're talking about endgame in the New Player Help area, on a topic that was about a Low-level Duty Roulette.
    (4)

  4. #24
    Player
    vanityobscene's Avatar
    Join Date
    Apr 2014
    Location
    Gridania
    Posts
    116
    Character
    Williem Roosecote
    World
    Tonberry
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Spoekes View Post
    You are right about the not oneshot WHM Yumi, but you are advertising to play faulty on purpose, and you are completely undermining the tank role.
    If the situation is like the tank is still in practice and you got aggro by accident.. ok.
    But even then i would not run a "WHM aggro rotation", i would depending on level use Shroud of the Saints, or Stoneskin myself and try to NOT build more aggro as the sitaution allows.

    I can see the tanks hating you when they notice you work against them on purpose.
    And you are not making a better tank out of a bad tank by taking his role, rendering him useless.
    What I don't understand is why anyone would actually want to do this outside of their own preformed parties. On a roulette this seems to be an obnoxious build with the sole purpose of being a butt-head to your tank. If you're working with people you know, I'm sure it'd be different.

    Having said that, she seems to get a kick out of it. So eh.
    (1)

  5. #25
    Player
    LalaRu's Avatar
    Join Date
    Nov 2013
    Location
    Limsa Lominsa
    Posts
    2,408
    Character
    Mi An
    World
    Phantom
    Main Class
    Paladin Lv 80
    Well, healer can help dps but they pale against dps classes. Imho dps healer just burns mana that can be better used on its job. Not to mention, it may happen he goes in cooldown just when a quick heal is needed but he can't, due the right now dps skill casted.
    (1)

  6. #26
    Player
    Ghishlain's Avatar
    Join Date
    Oct 2013
    Posts
    2,168
    Character
    Ghishlain Pyrial
    World
    Mateus
    Main Class
    White Mage Lv 80
    Fluid Aura is a nice tool but it has to be used tactically. Great for getting the final hit on a mob since the knock back won't matter and it's fun to watch a corpse fly across the map. I prefer to use it on the final mob of a chain so the mob has time to travel back to the tank after they unbind (use after initial AoE hate is established). I tend to make sure the mob runs back towards the tanks front arc too so they can keep parrying and blocking. Alternatively, make explicit use of it on mobs that can't be knocked back for free DPS.

    Overall, just sounds like you had to deal with an abrasive healer. Sucks that it happened.
    (0)

  7. #27
    Player
    Gnova's Avatar
    Join Date
    Apr 2014
    Posts
    135
    Character
    Karma Kultist
    World
    Jenova
    Main Class
    Conjurer Lv 50
    I would put the fluid use in the same categorie as the tank spinning mobs around when there is melee DPS in the group and a bard kiting mobs around a room making the tank and melee DPS run around in circles.
    (0)

Page 3 of 3 FirstFirst 1 2 3