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  1. #111
    Player
    HumsterMKX's Avatar
    Join Date
    Mar 2013
    Posts
    1,252
    Character
    Helinin Landgravine
    World
    Masamune
    Main Class
    Fisher Lv 70
    Quote Originally Posted by Doo View Post
    (-_-lll Guess that part is right...
    (0)
    Heli's Black Market open for business. Sells black market items for your exotic needs.

    closed for business till further notice

  2. #112
    Player
    eagledorf's Avatar
    Join Date
    Oct 2013
    Posts
    610
    Character
    Jugem Mumei
    World
    Tonberry
    Main Class
    Gladiator Lv 37
    Quote Originally Posted by Worm View Post
    Gotta say I have no idea why people brag about doing a very simple farm wrong. Think about it, the only thing that makes FATEs appear quicker is quickly doing FATEs. So if you're not Zerging fates in a group and utilizing best practices you're essentially doing the Atma grind wrong.
    Because, I set it up like this and cook dinner. Then I go to another and set the table. Then I go to another and do some work or something. I spent almost none of that time actually playing the game, but I'm still farming FATEs. This means that during the time spent actually in front of the computer I can do other things (or farm FATEs more intensely if that's what I want to use my game time on)

    @Welsper59

    The problem for me with the Atma system is that I get my enjoyment in FFXIV from cooperative gameplay. I actually do enjoy doing FATEs (and certainly enjoy downing coil or doing dungeons with a random party) when it's just a few new players in a zone since it feels like an accomplishment, but swarming them in our relics does not. For me, raiding is about the group downing something, not about the RNG reward at the end (and this is why I like the Myth/Sol system and love the Sands of Time and Unidentified Tomestones, non-RNG based rewards for the entire group eventually comes just from doing the content. Farming it is missing the point in my opinion). Back in in the day this might have meant waking that Dragon that can only be killed once on your server until somebody resets it or camping that monster that spawns once every x-hours while in FFXIV it's much less brutal (and in my opinion much better if you happen to have a life), but ultimately there is enjoyment outside of rolling the dice on gear.

    FATE party members come and go too quickly for a sense of group accomplishment (if anything, there is only resentment when somebody gets an Atma), FATEs themselves are mindless content, there is no lore whatsoever why a killer of gods is killing a bunch of monkeys in order to get this crystallized whatever, and during busy server times there is almost no social interaction within the party as FATEs are constantly popping. To me it effectively sounds like you're arguing that FATE grinding is ok despite the lack of any merit to the actual content because RNG makes it effectively akin to pulling the lever on a slot machine where our time sunk is so great that we're stuck just like a gambler that's just converted their rent money into tokens. I suppose some people do get a thrill out of gambling, but I personally don't see how this could ever be considered good.
    (0)
    Last edited by eagledorf; 04-25-2014 at 04:35 PM.

  3. #113
    Player
    Duuude007's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,954
    Character
    Duuude Bismarck
    World
    Hyperion
    Main Class
    Armorer Lv 80
    Quote Originally Posted by SionDurant View Post
    But you don't make any changes to it?
    Small miracles is what I call this.
    (0)

  4. #114
    Player
    Tricksta's Avatar
    Join Date
    Aug 2013
    Posts
    46
    Character
    Tricksta Zaede
    World
    Exodus
    Main Class
    Arcanist Lv 60
    I find this whole Atma thing funny, people complained that the relics were too easy, SE made upgrading them a little more effort. Now people are complaining that they have to actually *gasp* work towards something?

    Just be glad it doesn't take you 6months- a year to get your relic, FFXI style.
    (1)

  5. #115
    Player
    NinjaDante's Avatar
    Join Date
    Oct 2011
    Location
    Limsa Lominsa
    Posts
    74
    Character
    Dante Prime
    World
    Hyperion
    Main Class
    Marauder Lv 70
    I wonder how many atma these people could get if they were playing the game instead of complaining on here about how hard they are to get. It's designed to be time consuming, if you don't have the time for it, either do other content or make time for it
    (0)

  6. #116
    Player
    Doo's Avatar
    Join Date
    Oct 2013
    Posts
    1,113
    Character
    Buster Posey
    World
    Coeurl
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Tricksta View Post

    Just be glad it doesn't take you 6months- a year to get your relic, FFXI style.
    6 months would be awesome as long as it's Dynamis-like content but a lot more of it.

    Quote Originally Posted by NinjaDante View Post
    I wonder how many atma these people could get if they were playing the game instead of complaining on here about how hard they are to get.
    Same amount.
    (1)

  7. #117
    Player
    Ddmk's Avatar
    Join Date
    Feb 2014
    Location
    Limsa-mateus
    Posts
    188
    Character
    Beowolf Destroyer
    World
    Mateus
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Tricksta View Post
    I find this whole Atma thing funny, people complained that the relics were too easy, SE made upgrading them a little more effort. Now people are complaining that they have to actually *gasp* work towards something?

    Just be glad it doesn't take you 6months- a year to get your relic, FFXI style.

    A. It could take 6 months to a year if your unlucky

    B. mindlessly grinding low lvl fates isn't work
    (0)

  8. #118
    Player
    Tricksta's Avatar
    Join Date
    Aug 2013
    Posts
    46
    Character
    Tricksta Zaede
    World
    Exodus
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Ddmk View Post
    A. It could take 6 months to a year if your unlucky

    B. mindlessly grinding low lvl fates isn't work
    A. 6 months was being lucky.
    b. You are putting forth effort to achieve something, therefore, it's work.
    (0)

  9. #119
    Player
    BunnyChain's Avatar
    Join Date
    Aug 2013
    Location
    Lavender Beds (✿◠‿◠)
    Posts
    689
    Character
    Rena Cebe
    World
    Moogle
    Main Class
    Conjurer Lv 1
    I like how people always use the same argument: "it shouldn't be easy, it's supposed to take time", while RNG is involved.

    One person gets all 12 within 12 FATEs.
    One person never sees a single one of them.

    All within the possibilities of RNG.

    P.S. I haven't started with it yet and have no plans for the near future. :P
    (1)

  10. #120
    Player
    Ddmk's Avatar
    Join Date
    Feb 2014
    Location
    Limsa-mateus
    Posts
    188
    Character
    Beowolf Destroyer
    World
    Mateus
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Tricksta View Post
    A. 6 months was being lucky.
    b. You are putting forth effort to achieve something, therefore, it's work.
    No learning titan hm/ex rotations is work
    Figuring out how to beat turn 5 is work
    Anything that poses a challenge is work

    Pressing (in most cases)1 or 2 buttons isn't work it's a boring timesink with no challenge involved
    (0)

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