Quote Originally Posted by Wolfie View Post
She'll mix up an evil brew.
And then gobble you up in a big tasty stew?

Quote Originally Posted by Punxsutawney View Post
They have to raise the cap every so often to keep the game from getting stale. It's why pretty much all modern day mmos do it. It gives people new abilities, new gear to get, new bosses/NMs to fight, and new goals to achieve.
You can beat around the bush all you want and claim that ff11 was so awesome because the cap stayed at 75 for so long, but really you are just lying to yourself. So basically all you did was Dynamis, Sky/Sea, Assault, campaign, or level other jobs to 75. Wowsers, that is great. After you spent 6 months in Dynamis and Sky and got your gear, you had nothing left to help your character development, unless you had the desire to get relic weapon, which took more gil than most could ever muster. They added bits and pieces more as the years went on (mini expansions, etc.), but realistically you continued to run dynamis and assualt for gear for other jobs. I loved FF11, I did, but I can honestly admit that at 75 I spent time doing the same handful of things, over and over and over, until I completely lost interest in the game. I think Yoshida realises that that is not a good system for a game to have, and wants to use these periodic rank increases to shake up that monotunous cycle people get into.
True, I spent a lot of time at 75 doing the same thing over and over too, but largely because they didn't add any new things that interested me. I probably would have quit out of boredom eventually, and I was not excited at raising the level cap for "oh boy, more grinding!" Leveling != content

Oh, and, why I quit wasn't boredom. It was forced obsolescence. I was working on capping my goldsmithing, was at like 97.8+3, when one of those $10 mini-expansions came out. You know, the ones with the augments or something. At the time, I was spending a lot of time (and gil!) on making koenig. The schaller still broke even, and the schaller-1 sold for several million gil, so that's how I made my money while grinding away at crafting. The expansion's came with a hat where you could pick sets of augments, and one of them was basically the HQ schaller except with haste on it. And with the new abundance of augmented gear from other activities, basically all the crafts were becoming obsolete, and it wasn't long until they announced an new type of crafting to replace the old crafting, so what was I wasting my time on?

Upping the level cap generally goes hand in hand with making everything that came before it obsolete. Who likes having all their time and effort wasted? Besides like 13 million people playing WoW.