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  1. #61
    Player
    MasamuneBranford's Avatar
    Join Date
    Oct 2012
    Posts
    347
    Character
    Masamune Branford
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 70
    Quote Originally Posted by Kyros View Post
    A nerf would mean that the challenge or difficulty of the content has been toned down. There is no such thing in the Atma quest, just luck. This isn't a nerf, its a fix. They can't nerf something that already poses no challenge short of being mind-numbingly unfun, but they can fix the quest.

    Another way to look at it is the Coil chest fix. Was fixing the loot drops from the 2 coil chests a nerf? No, nothing from the content was nerfed at that time. Did people that got "Lucky" start crying how they nerfed their item now that coil had a fairer loot distribution? Do you understand how silly that would be? That is what this cryabout looks like.
    Nerf means to ease. Increasing the drop rate eases the "average" amount of time spent to complete the quest.
    (0)

  2. #62
    Player
    SionDurant's Avatar
    Join Date
    Mar 2011
    Posts
    356
    Character
    Zohar Lumani
    World
    Excalibur
    Main Class
    Lancer Lv 90
    I think they should give some and take some.

    Make Atma easier

    Make Animus harder, increase book cost to 2k Myth or something.

    Atma just feels wrong, like a rabid waste of time it's vexing. And then you have to sit there and say "Well, do I wanna do this again as my other awesome jobs?"

    RNGlord

    He giveth
    And he taketh away
    (0)

  3. #63
    Player
    Zaels's Avatar
    Join Date
    Aug 2013
    Posts
    453
    Character
    Aeryn Zael
    World
    Adamantoise
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by SionDurant View Post
    I think they should give some and take some.

    Make Atma easier

    Make Animus harder, increase book cost to 2k Myth or something.

    Atma just feels wrong, like a rabid waste of time it's vexing. And then you have to sit there and say "Well, do I wanna do this again as my other awesome jobs?"

    RNGlord

    He giveth
    And he taketh away
    So make the least time-consuming part take shorter, and the most time-consuming part take longer?
    (0)

  4. #64
    Player
    Kyros's Avatar
    Join Date
    Nov 2013
    Posts
    306
    Character
    Odiron Dulmare
    World
    Balmung
    Main Class
    Marauder Lv 60
    Quote Originally Posted by MasamuneBranford View Post
    Nerf means to ease. Increasing the drop rate eases the "average" amount of time spent to complete the quest.
    And a fair loot distribution also eases the "average" amount of time anyone would spend doing coil to get their piece. Do you call the coil chest fix a nerf to coil? Would you call the party sort list a nerf to primals? Would you call the bugfix to TT a nerf?

    Technically, you could call all those things a nerf, but you'd sound retarded by doing so. I mean, anything can be a nerf-buff if you abstract their purpose and only look at a bland definition of easier/harder. This would be stupid, and it's largely why we define things as Nerfs, Buffs, Quality of Life, bugfixes, etc.

    The Atma quest's challenge is doing Fates. Nobody is nerfing the difficulty of this Fates, they are just fixing the droprate. Because it is broken to begin with and arguing otherwise is lacking in common sense.
    (0)

  5. #65
    Player
    Estellios's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    4,250
    Character
    Yoso Carrasco
    World
    Hyperion
    Main Class
    Monk Lv 77
    I'd like it if they made the Weapon damage of the Atmas go up gradually based on the number of books you've completed that way your progress is a lot more tangible and working steadily on the books has more immediate benefit compared to the tiny differences you'll see with +2 in a stat.
    (0)

  6. #66
    Player
    MasamuneBranford's Avatar
    Join Date
    Oct 2012
    Posts
    347
    Character
    Masamune Branford
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 70
    Quote Originally Posted by Kyros View Post
    And a fair loot distribution also eases the "average" amount of time anyone would spend doing coil to get their piece. Do you call the coil chest fix a nerf to coil? Would you call the party sort list a nerf to primals? Would you call the bugfix to TT a nerf?

    Technically, you could call all those things a nerf, but you'd sound retarded by doing so. I mean, anything can be a nerf-buff if you abstract their purpose and only look at a bland definition of easier/harder. This would be stupid, and it's largely why we define things as Nerfs, Buffs, Quality of Life, bugfixes, etc.

    The Atma quest's challenge is doing Fates. Nobody is nerfing the difficulty of this Fates, they are just fixing the droprate. Because it is broken to begin with and arguing otherwise is lacking in common sense.
    Lacking common sense is using the word retarded in 2014.
    (2)

  7. #67
    Player
    Dhex's Avatar
    Join Date
    Aug 2013
    Posts
    1,006
    Character
    Jadus Salaheem
    World
    Ultros
    Main Class
    Marauder Lv 90
    Why do people so many people associate difficulty with time spent?
    (2)

  8. #68
    Player
    Kyros's Avatar
    Join Date
    Nov 2013
    Posts
    306
    Character
    Odiron Dulmare
    World
    Balmung
    Main Class
    Marauder Lv 60
    Quote Originally Posted by MasamuneBranford View Post
    Lacking common sense is using the word retarded in 2014.
    That'd be lacking common etiquette, not common sense. Either way, I'm sure that quick retort invalidated all my arguments in your mind.

    I guess I shouldn't expect much from someone that would rather keep the system broken.
    (1)

  9. #69
    Player
    elkhorn's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    119
    Character
    Elkhorn Mitternacht
    World
    Moogle
    Main Class
    Lancer Lv 50
    13,500 myth is nothing..... Try saving billions of gil just for currency in 11 for your relic back in the day.

    It took me about 2 weeks to collect 12 atma I personally liked the way it was going. I'm against the nerf
    (1)

  10. #70
    Player
    MrLeonheart's Avatar
    Join Date
    Oct 2013
    Posts
    158
    Character
    Cyrus Twirkin
    World
    Excalibur
    Main Class
    Dragoon Lv 60
    Quote Originally Posted by SionDurant View Post
    I think they should give some and take some.

    Make Atma easier

    Make Animus harder, increase book cost to 2k Myth or something.

    Atma just feels wrong, like a rabid waste of time it's vexing. And then you have to sit there and say "Well, do I wanna do this again as my other awesome jobs?"

    RNGlord

    He giveth
    And he taketh away
    Every time I see terrible suggestions like this, I find myself thankful that the people who make them will likely never have any real influence on the direction the game takes.
    (1)

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