Page 4 of 8 FirstFirst ... 2 3 4 5 6 ... LastLast
Results 31 to 40 of 73
  1. #31
    Player
    Xandim's Avatar
    Join Date
    May 2012
    Location
    Ul'dah
    Posts
    139
    Character
    Iskandar Emmerich
    World
    Behemoth
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Rbstr View Post
    "Easy"? It takes a boatload more time. You can just farm Leviathan for an i95 weapon in an hour or two.
    I'll give you i115 is probably too much for Animus. But the reality is that it takes a huge amount of time to get all that myth. Vastly longer than it takes to find some people to do the first couple turns of new coil.
    Im guesing the "easy" is because you are 100% sure you'll get it, unlike fate farming. You can go days w/o seeing a single atma drop, but when you get to the books, its only a matter of time till you can buy a book. At least that's what I tought.....
    (0)
    Iskandar Emmerich - Behemoth Server

  2. #32
    Player
    TheUltimate3's Avatar
    Join Date
    Jan 2014
    Posts
    620
    Character
    Daiza Auvec
    World
    Behemoth
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Rbstr View Post
    "Easy"? It takes a boatload more time. You can just farm Leviathan for an i95 weapon in an hour or two.
    I'll give you i115 is probably too much for Animus. But the reality is that it takes a huge amount of time to get all that myth. Vastly longer than it takes to find some people to do the first couple turns of new coil.
    Quote Originally Posted by Xandim View Post
    Im guesing the "easy" is because you are 100% sure you'll get it, unlike fate farming. You can go days w/o seeing a single atma drop, but when you get to the books, its only a matter of time till you can buy a book. At least that's what I tought.....
    You are correct.
    (0)

  3. #33
    Player
    Deathscythe343's Avatar
    Join Date
    Aug 2013
    Posts
    457
    Character
    Zaknafein Do'urden
    World
    Leviathan
    Main Class
    Dark Knight Lv 60
    It seems a logical step to increase the drop rate of the atmas. It is, largely, the big problem with the patch. This is due to the perceived unfairness of the drop rate. People don't seem to mind the books because they can see exactly what they need to do in order to finish them. They can see progress being made. Currently, with the atma portion of the quest, you don't have that.
    (1)

  4. #34
    Player
    CYoung187's Avatar
    Join Date
    Dec 2013
    Posts
    865
    Character
    Colman Meridius
    World
    Famfrit
    Main Class
    Goldsmith Lv 60
    They can raise the atma drop % from 1% to 5% making it 5x quicker and people will still rage. Some believe RNG is the devil and here to ruin their lives.
    (0)

  5. #35
    Player
    Ramzal's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    174
    Character
    Tilis Vigard
    World
    Midgardsormr
    Main Class
    Gladiator Lv 90
    I'm not sure if the drop rate will be increased for ATMA, but they never should have hooked it to FATES in the first place. Rather than RNG grind, I would have rather had very difficult fights against monsters that held the ATMA. I'm not talking about something you can drag 8 people into and roflstomp, but something along the lines of (And the other 2.0 beta players know what I'm talking about) the fight against the voidsent at level 16-20. I believe that level of difficulty juiced up and packaged as single player content would be a far better step with the ATMA... But then again, I don't work for SE.

    To be clear, I don't mind RNG. What I mind is RNG that's hooked to a mechanic that is dull and I literally have to "distract myself" while doing it to not get bored. I'm sorry but I thought a video game was supposed to serve as a distraction from real life in exchange for entertainment. Not a second job I have to pay for.
    (3)

  6. #36
    Player
    ReplicaX's Avatar
    Join Date
    Mar 2012
    Location
    Gridania
    Posts
    1,020
    Character
    Methos Ranperre
    World
    Jenova
    Main Class
    Ninja Lv 70
    Quote Originally Posted by Gormogon View Post
    Please enlighten me. How would it hurt releasing the bottlenecked version in 2.25 and the fixed version in 2.28 again?
    Yoshi already mentioned it. Obviously there are too many negatives for them to release it on schedule as it is unbalanced.

    We are working to ensure that the required materials can be obtained through various means, so we ask that you wait just a little longer until everything is properly balanced.
    (1)

  7. #37
    Player
    Gormogon's Avatar
    Join Date
    Sep 2013
    Posts
    900
    Character
    Gormogon Maxwell
    World
    Faerie
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by ReplicaX View Post
    Yoshi already mentioned it. Obviously there are too many negatives for them to release it on schedule as it is unbalanced.
    The only negative they mentioned is giving a justifiable reason for those that do not want to commit to a grind.

    I don't know why you assume I did not read that statement because I did. I read all of it and overall it is nothing but a run around.
    (0)

  8. #38
    Player
    MasamuneBranford's Avatar
    Join Date
    Oct 2012
    Posts
    347
    Character
    Masamune Branford
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 70
    Bottom Line. They've seen a month's worth of feedback. They should be able to tell us if they are planning on increasing the atma drop rate. The faster they provide us with this information the better.
    (1)

  9. #39
    Player
    XNihili's Avatar
    Join Date
    Aug 2013
    Posts
    272
    Character
    Mewchat Bogz
    World
    Ragnarok
    Main Class
    Warrior Lv 55
    Quote Originally Posted by Ramzal View Post
    I'm not sure if the drop rate will be increased for ATMA, but they never should have hooked it to FATES in the first place. Rather than RNG grind, I would have rather had very difficult fights against monsters that held the ATMA. I'm not talking about something you can drag 8 people into and roflstomp, but something along the lines of (And the other 2.0 beta players know what I'm talking about) the fight against the voidsent at level 16-20. I believe that level of difficulty juiced up and packaged as single player content would be a far better step with the ATMA... But then again, I don't work for SE.

    To be clear, I don't mind RNG. What I mind is RNG that's hooked to a mechanic that is dull and I literally have to "distract myself" while doing it to not get bored. I'm sorry but I thought a video game was supposed to serve as a distraction from real life in exchange for entertainment. Not a second job I have to pay for.
    I'm not sure that fighting extremely hard monsters with 8 people while retaining the current RNG (meaning you probably won't get the atma and if you get it, your others partners probably won't and I'm not sure people are nice enough to stay around to help for hours and hours) would improve people's mood.
    (0)

  10. #40
    Player
    Gormogon's Avatar
    Join Date
    Sep 2013
    Posts
    900
    Character
    Gormogon Maxwell
    World
    Faerie
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by MasamuneBranford View Post
    Bottom Line. They've seen a month's worth of feedback. They should be able to tell us if they are planning on increasing the atma drop rate. The faster they provide us with this information the better.
    Seems like there's been a decrease on communication. Wonder what happened.
    (0)

Page 4 of 8 FirstFirst ... 2 3 4 5 6 ... LastLast