i dont think a dungeon should be able to be soloedOK then. Here's a hypothetical situation in a hypothetical game.
A ninja player is in a dungeon where he has to defeat a final boss. The ninja uses patience, knowledge of monsters aggressive tendencies (sight, sound, etc), items, and stealth abilities to avoid all combat until meeting the final boss ... which he defeat in combat.
Now, a samurai player is in the same dungeon and has to defeat the same final boss. The samurai uses tactics, maneuvering, well-timed abilities, items, and her weapon to defeat every monster between her and the final boss ... which she defeats in combat.
So ...
- Who was the more "skillfull player"?
- Who took more risks?
- Who should get more reward?
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