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  1. #1
    Player
    Coldfire's Avatar
    Join Date
    May 2011
    Location
    Gridania
    Posts
    1,130
    Character
    Nero Coldfire
    World
    Sargatanas
    Main Class
    Goldsmith Lv 50
    Well in Chrono Cross you could select from different kind of party members who were balanced, better at magic, evasion, etc.
    That's most likely how FFXIV is gonna be. Your class will determine the attributes.
    Also in chrono cross there was no real levels but there definately was leveling up. The level was basically like the physical level in FFXIV except that you didn't have to beat a whole bunch but only one boss monster. Each character in the party could then raise his stats to a certain limit determined by the player level.
    That would mean you have to beat the story to have the maximum level, not that you have to get maximum level to beat the story.
    But you would still have to grind each class to raise your stats. That system works in a massive story game but not in FFXIV :P
    You would need 49 bosses and long story parts for each xD
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  2. #2
    Player
    Sypherblade's Avatar
    Join Date
    Mar 2011
    Posts
    174
    Character
    Mirri Ross
    World
    Excalibur
    Main Class
    Lancer Lv 45
    Quote Originally Posted by Coldfire View Post
    Well in Chrono Cross you could select from different kind of party members who were balanced, better at magic, evasion, etc.
    That's most likely how FFXIV is gonna be. Your class will determine the attributes.
    Also in chrono cross there was no real levels but there definately was leveling up. The level was basically like the physical level in FFXIV except that you didn't have to beat a whole bunch but only one boss monster. Each character in the party could then raise his stats to a certain limit determined by the player level.
    That would mean you have to beat the story to have the maximum level, not that you have to get maximum level to beat the story.
    But you would still have to grind each class to raise your stats. That system works in a massive story game but not in FFXIV :P
    You would need 49 bosses and long story parts for each xD
    ya the idea wouldn't be an exact copy and paste of Chrono Cross of course. And with the star method there wouldn't have to be 49 bosses...there could be hundreds! meaning yes the quests would still have to be somewhat lengthy but not like super super long...you can have shorter quests that still give stars and longer quests give a star and a gear reward which is where the stats are going to be coming from.
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