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  1. #31
    Player
    Viridiana's Avatar
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    Mar 2011
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    3,481
    Character
    Aria Placida
    World
    Lamia
    Main Class
    Ninja Lv 88
    Quote Originally Posted by Airlea View Post
    You still haven't proposed your own solution. Simply saying "you carry it around with you," isn't a system. What then? We kill 300 mobs while carrying it in our inventory? Certainly you do realize there are inventory issues already. Do we need to use a certain WS a certain number of times? Should it be tied to how many BRs we use instead? A mix of both? Do we lose our points if we change our mind and switch what we're creating an affinity with? What about people with alts? Will they be able to load up what they want on an alt and go powerlevel for materia the way they do for SP now? What would you incorporate to prevent this? You are, after all, one of the more vocal players against cheating. Certainly you wouldn't implement a system that would cater to this type of behavior.
    All of these questions are ones you'd have to ask about the system they're working on now, at least with the information we actually have at this point.

    As far as a system where you don't wear the gear you convert:

    Pick one each of the following from your inventory: Helmet, MH Weapon, Shield, Chestpiece, Belt, Pants, Boots, Gloves, and up to 12 slot points worth of jewelry. These are the items currently getting AP to turn into materia. If you want to wear them, go ahead. If not, they'll get points regardless. I'd personally add a feature to check if you have something equipped in a given slot, too; that way MRD doesn't give you shield materia.

    That, plus whatever details they were going to put into the system anyway, should combine so that people aren't wearing sub-optimal gear just to get materia out of it. What gear is worn and what gear is materia gear are now two separate checks, occassionally overlapping. Note that I say pick one of each so that people can't just mass-produce a certain type of materia unless they really want to grind them out one at a time.
    (0)

  2. #32
    Player
    Airlea's Avatar
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    Mar 2011
    Posts
    143
    Character
    Ryan Di'gosling
    World
    Masamune
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Viridiana View Post
    All of these questions are ones you'd have to ask about the system they're working on now, at least with the information we actually have at this point.
    These were specifically for Pere. He provided an exceptionally vague idea and completely ignored the dynamics of said idea in order to state that it's simple, clean, and superior in every way. That's the easy way out. Because I actually outlined a system in which you did have to wear gear to produce materia that would alleviate his concerns, he stated that my idea was far too complex. Any idea is simple if you completely ignore 99% of the details.
    (0)
    Last edited by Airlea; 06-18-2011 at 05:12 AM.

  3. #33
    Player
    Viridiana's Avatar
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    Mar 2011
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    3,481
    Character
    Aria Placida
    World
    Lamia
    Main Class
    Ninja Lv 88
    Quote Originally Posted by Airlea View Post
    These were specifically for Pere. He provided an exceptionally vague idea and completely ignored the dynamics of said idea in order to state that it's simple, clean, and superior in every way. That's the easy way out. Because I actually outlined a system in which you did have to wear gear to produce materia that would alleviate his concerns, he stated that my idea was far too complex. Any idea is simple if you completely ignore 99% of the details.
    But certain details are going to have to be dealt with, almost regardless of the system involved. Others only come up with specific systems. All the questions I quoted before are details that need to be dealt with in any system. The fact remains that under a system in which we have to wear gear to get materia, we'll choose the easiest/cheapest way to get the end result we want. Unless they make it so that only optimal gear gives optimal materia, that means we'll be wearing suboptimal gear at some point just for materia. If they do make it so only optimal gear yields optimal materia, it wouldn't solve the problem they're trying to solve (suboptimal gear never selling).
    (0)

  4. #34
    Player
    Airlea's Avatar
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    Mar 2011
    Posts
    143
    Character
    Ryan Di'gosling
    World
    Masamune
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Airlea View Post
    These were specifically for Pere.
    ^

    I hear ya, but it's been covered and you're entering straw-man territory.
    (0)

  5. #35
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    Mar 2011
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    When you reply to yourself you're done with the topic. You lose. Thank you come again.

    Gear should not have to be worn to turn it into materia. Pretty obvious why. This is not a difficult concept. There are no benefits. There are only inferior consequences.
    (0)

  6. #36
    Player
    Viridiana's Avatar
    Join Date
    Mar 2011
    Posts
    3,481
    Character
    Aria Placida
    World
    Lamia
    Main Class
    Ninja Lv 88
    I. . . hope/assume he was talking to me, and just decided to quote himself for emphasis?
    (1)

  7. #37
    Player
    weeble's Avatar
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    Mar 2011
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    1,231
    Character
    Titan Arum
    World
    Balmung
    Main Class
    Goldsmith Lv 50
    i didn't read much on this post but i'd just like to add real quick that it will be a huge mistake if wearing this gear is needed to turn it. all sp grinds, leves and whatever else will have everyone wearing lowbie crap to turn materia and that will be a huge frigin joke. that is all and ty.
    (1)

  8. #38
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    Quote Originally Posted by weeble View Post
    i didn't read much on this post but i'd just like to add real quick that it will be a huge mistake if wearing this gear is needed to turn it. all sp grinds, leves and whatever else will have everyone wearing lowbie crap to turn materia and that will be a huge frigin joke. that is all and ty.
    I mean really. This is obvious! Ultimately the point is so obvious that there's almost no justification that gear should be worn to turn it into materia. To make the mistake of making it worn is to show how little you're actually critically thinking about development.

    Wearing gear as a consumable item is a bad idea, because consumable items are worth less than classic gear and people's gear quality they wear will reflect that fact.

    No-brainer. It should be apparent to all. It just needed said officially, lest anyone screw up and do the obvious mistake.
    (0)

  9. #39
    Community Rep Bayohne's Avatar
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    Mar 2011
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    I know this is an old topic, and I'm sorry it took me so long to get further details for a response, but I wanted to confirm that you will need to be wearing the equipment that you want to transform into materia.
    (33)
    Matt "Bayohne" Hilton - Community Team

  10. #40
    Player
    Delmontyb's Avatar
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    Mar 2011
    Location
    Gridania
    Posts
    1,335
    Character
    Brin Zalazar
    World
    Sargatanas
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by Bayohne View Post
    I know this is an old topic, and I'm sorry it took me so long to get further details for a response, but I wanted to confirm that you will need to be wearing the equipment that you want to transform into materia.
    Thanks for the info, looking forward to getting my hands on this system.
    (0)
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