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  1. #1
    Player
    ManaKeKz's Avatar
    Join Date
    Apr 2014
    Posts
    44
    Character
    Shae Stargazer
    World
    Phoenix
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by MythToken View Post
    So lets assume we are +30 Str, do we try to max Det then Crit? or Crit then Det? Is a little bit of SS a decent dps increase without too much TP starvation? How much?
    I don't have any numbers for the damage formulas, but for healing 1 det is slightly more useful than 1 crit (roughly 1.33 crit = 1 det for overall output). The choice really depends on what items are available - 11 crit vs 11 det? det! 16 crit vs 8 det? crit!
    With the iLvl 110 gear, you can usually get both stats or just one of them for that slot to begin with. The only noteable choices are 29 crit vs 20 det on pants and 13 crit vs 9 det on belt, but these differences are so small that you likely won't notice any difference in your dps.

    Skill speed is another matter, I for one don't like it at all for the sole reason that unlike crit/det, it doesn't improve your damage per tp. In a world with unlimited resources (read: for black mages), speed is actually a pretty good stat, but in any fight where your tp are finite, the other stats are more useful. If you wanted to find a perfect balance on skill speed, you would aim to finish the fight with as little tp left as possible while never starving yourself, but that number varies hugely with different encounters and a good number for a dodge heavy fight may well be way too much for an encounter like t4.
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    Last edited by ManaKeKz; 04-22-2014 at 10:48 PM. Reason: 1k limit

  2. #2
    Player
    Kitru's Avatar
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    Sep 2013
    Posts
    1,334
    Character
    Kitru Kitera
    World
    Cactuar
    Main Class
    Marauder Lv 50
    Quote Originally Posted by ManaKeKz View Post
    I don't have any numbers for the damage formulas, but for healing 1 det is slightly more useful than 1 crit (roughly 1.33 crit = 1 det for overall output).
    Det is also itemized heavier so that you get less of it, roughly 66-70% of what you'd get if it were any other secondary stat. As such, if you really want to get down to brass tacks, crit is still the stat you want to have on all of your gear, as opposed to determination (1.33 * .67 = .89). The only time you'd want to take det over crit is when you're forced to choose between equal numbers of both, which almost never happens unless you're dealing with a disparity in ilvl (which is going to choose for you anyways since mainstat trumps all) or secondary stat (wherein you have to start looking at stuff other than crit and det).

    As such, when given the option, go with the crit: you get more of it such that, even though it's valued for less on a point-for-point basis, you still get more out of it.
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  3. #3
    Player
    ManaKeKz's Avatar
    Join Date
    Apr 2014
    Posts
    44
    Character
    Shae Stargazer
    World
    Phoenix
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Kitru View Post
    Snip
    That's nice to know. For healers, a 1:1 choice between crit and det isn't very unusual (i90 necklaces, i110 robe/boots and other instances), but crit is less of a debate there - scholars have vastly improved gains from crit while white mages usually do well to avoid the unreliable nature of crits. For dps, crit reliability is less of an issue and the overall dps increase is usually greater, but I wasn't certain that it would be worth it on a 1:1 trade. Thanks for the info!
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  4. #4
    Player
    Kitru's Avatar
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    Sep 2013
    Posts
    1,334
    Character
    Kitru Kitera
    World
    Cactuar
    Main Class
    Marauder Lv 50
    Quote Originally Posted by ManaKeKz View Post
    For healers, a 1:1 choice between crit and det isn't very unusual (i90 necklaces, i110 robe/boots and other instances)
    Those aren't cases where you're comparing equal crit to equal det because you're not comparing the values of the two stats in a vacuum. In the i90 necks, you're not comparing 11 crit to 11 det; you're comparing 11 crit and 12 PIE to 11 det and 8 PIE. This is what I meant by the disparity in ilvl or secondary stat: you have to gauge the value of the item as a whole and not just individual aspects of it. At that point, you have to weigh the marginally higher value of det to the additional value of the other secondary stat. Unless that other secondary stat (or the difference between the two) is significantly less valuable than the det, it's better to go with the crit.

    Healers get kind of wonky, though, because crits are generally viewed as somewhat wasteful unless you get some secondary bonus out of it (since crit heals often turn into overhealing) so determination has a greater practical value even if it's got lower theoretical value, and there are loads of opinions governing PIE depending upon your personal playstyle (I actually love PIE because it means I can use the less efficient cost efficient heals, like Adloq more often).

    An example of a purely equal comparison where you only have to consider "1 det = 1.33 crit" is the i90 WAR pants (24 parry, 24 det) versus the allagan pants (24 parry, 34 crit). In any purely equal scenario, where the other secondary stat is equal, crit is always better.

    For straight up damage, none of the healer considerations are deciding factors. The reliability argument *could* be made for enmity generation, but enmity generation is so easy now that I would say it's nowhere near being an issue to consider. As such, it's like I said before: always take crit rather than det if you can.
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