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  1. #371
    Player
    syntaxlies's Avatar
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    Jun 2011
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    uldah
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    Syntax Lies
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    Hyperion
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    Leatherworker Lv 50
    Quote Originally Posted by TheVedis View Post
    based on what you say here, i interpret it as : i want mobs to give more sp

    thats really not a solution to anything, your still grinding, just faster
    not more sp, decent as in not a waste of my time. Grind party's are formed all the time why not take the opportunity to turn it into something interesting.

    a balanced sp per hour system

    also to the your still grinding part

    I know its still a grind, im not saying to make this the main aspect of the game but to be a part of the game for people who enjoy just grinding on mobs to do.
    (0)
    Last edited by syntaxlies; 06-29-2011 at 01:07 AM. Reason: add

  2. #372
    Player
    Kallera's Avatar
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    Mar 2011
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    Gridania
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    4,160
    Character
    Etoile Kallera
    World
    Mateus
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by Wolfie View Post
    I feel like we're arguing something we both agree on here.

    They said multiple times that they want to fix behest to make it so that 8 people don't shut out the dozens of others that are trying to get in. Maybe behest will be the "group leves" and grind spots you want.

    They'll need more monsters, harder monsters. We must consult the Goat Lords!
    (1)

  3. #373
    Player
    syntaxlies's Avatar
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    uldah
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    Syntax Lies
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    Hyperion
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    Leatherworker Lv 50
    Quote Originally Posted by Wolfie View Post
    I feel like we're arguing something we both agree on here.

    They said multiple times that they want to fix behest to make it so that 8 people don't shut out the dozens of others that are trying to get in. Maybe behest will be the "group leves" and grind spots you want.
    that would be terrific, unfortunately at this point we can only speculate. I wasn't trying to be nasty even if it cam across that way.
    (1)

  4. #374
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    Quote Originally Posted by syntaxlies View Post
    not more sp, decent as in not a waste of my time. Grind party's are formed all the time why not take the opportunity to turn it into something interesting.

    a balanced sp per hour system
    making it more interesting? grinding is grinding is grinding

    you just want more sp to make it more "worthwhile" in your opinion

  5. #375
    Player
    syntaxlies's Avatar
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    uldah
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    Syntax Lies
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    Hyperion
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    Leatherworker Lv 50
    Quote Originally Posted by TheVedis View Post
    making it more interesting? grinding is grinding is grinding

    you just want more sp to make it more "worthwhile" in your opinion
    ahhhh, i never said more sp. I only want a balanced system. If you think it is balanced now then that's fine, i do not.

    grinding is grinding is grinding, i know which is why i made the suggestion to make it more interesting.
    (0)

  6. #376
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    Quote Originally Posted by syntaxlies View Post
    ahhhh, i never said more sp. I only want a balanced system. If you think it is balanced now then that's fine, i do not.
    30k per hour on raptors isnt balanced? gotcha

  7. #377
    Player
    syntaxlies's Avatar
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    Syntax Lies
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    Hyperion
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    Leatherworker Lv 50
    Quote Originally Posted by TheVedis View Post
    30k per hour on raptors isnt balanced? gotcha
    its not balanced to the rest of the game, the game should have a balanced per hour sp gain plus +or- for skill play. 30k an hour is decent sp but its not in balance with the rest of the game. As long as the game is unbalanced people will exploit the weak spots rendering other aspects of the game pointless.
    (0)

  8. #378
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    Mar 2011
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    Interessting Letter.

    I'am glad that leves will not be the main content of the game any longer. I mean who of you wants to do "dunes folks for dinner" over and over again, from level 30+ all the way up to level 50 ?
    I have always missed the odl school way of exping in a small group in the free world. I hope they will focus on this aspect of the game from now on.
    Personal i dont want the game to be more "casual", but i can understand that it is neccessary to make it casual, in a way that also nonMMORPG experienced players find an easy way into the game. As long as there is enough challening content i have 0 problems with "casualisation".
    What i would love to see personaly, are though, free roaming NMs that are

    I: Hard to find. (not next to the road [like Ureus e.g.]
    II: Hard to kill. (not like the 4-5 "BigOnes" atm)
    III: Highly rewarding.
    If SE prefers to add hard NMs as "forced spawns" where you need some trigger items to spawn em should be fine with me too. Still, i would love to see NMs free roaming in the world, simply cause it feels more "real" to me when you have to search for them, compete with other Linkshells for them. Makes me believe they live out there for real.

    Best of Luck to the DEV Team, i love final fantasy, please give me a reason to keep loving it !

    /kneel
    (1)

  9. #379
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    Quote Originally Posted by syntaxlies View Post
    its not balanced to the rest of the game, the game should have a balanced per hour sp gain plus +or- for skill play. 30k an hour is decent sp but its not in balance with the rest of the game. As long as the game is unbalanced people will exploit the weak spots rendering other aspects of the game pointless.
    you CANT balance it to be per hour based on skill

    its all about speed side by side with sp per kill and having enough mobs to keep going

    leveling is never about skill, thats what content is for

  10. #380
    Player
    Physic's Avatar
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    Apr 2011
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    Character
    Bladed Arms
    World
    Balmung
    Main Class
    Monk Lv 70
    Quote Originally Posted by TheVedis View Post
    you CANT balance it to be per hour based on skill

    its all about speed side by side with sp per kill and having enough mobs to keep going

    leveling is never about skill, thats what content is for
    maybe that formula needs to change, or at least have the option for skilled leveling as opposed to fall asleep leveling. I really hope they add some skill based leveling.
    (1)

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