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  1. #1
    Player
    Avatar von geekgirl101
    Registriert seit
    Aug 2013
    Beiträge
    469
    Character
    M'leineya Leoh
    World
    Phoenix
    Main Class
    Rotmagier Lv 100

    Leaving the game

    Maybe SE developers will read this and understand why I don't see a future in this game. I just feel that SE has replaced fun with frustration with extremely difficult battles that are both skill and latency dependent and endless grinding. I'll come back when SE bring fun back into the game.
    (53)

  2. #2
    Player
    Avatar von Ashgarth
    Registriert seit
    Mar 2011
    Ort
    Gridania
    Beiträge
    558
    Character
    Ashgarth Sorel
    World
    Louisoix
    Main Class
    Rotmagier Lv 90
    (158)

  3. #3
    Player
    Avatar von LydallMomoda
    Registriert seit
    Aug 2013
    Beiträge
    85
    Character
    Lydall Momoda
    World
    Masamune
    Main Class
    Druide Lv 50
    Oh, SE will change the things because of you.
    (15)

  4. #4
    Player
    Avatar von SekiShiki
    Registriert seit
    Aug 2012
    Beiträge
    33
    Character
    Seki Shiki
    World
    Ragnarok
    Main Class
    Goldschmied Lv 50
    extremely difficult battle? except 2nd coil, everything is far from difficult... it's super easy, just a mechanism.
    Good bye... you should play some "piece of cake" difficult game
    (15)

  5. #5
    Player
    Avatar von makke007
    Registriert seit
    Mar 2011
    Beiträge
    84
    Character
    Fay Yuzuriha
    World
    Ragnarok
    Main Class
    Weißmagier Lv 60
    Zitat Zitat von SekiShiki Beitrag anzeigen
    extremely difficult battle? except 2nd coil, everything is far from difficult... it's super easy, just a mechanism.
    Good bye... you should play some "piece of cake" difficult game
    Agrees only "hard" content would be T5 and the 2nd Coil. Thats it
    (9)

  6. #6
    Player
    Avatar von prymortal
    Registriert seit
    Jan 2012
    Ort
    Ul'Dah
    Beiträge
    557
    Character
    Damien Ramirez
    World
    Shinryu
    Main Class
    Waldläufer Lv 60
    Zitat Zitat von geekgirl101 Beitrag anzeigen
    Maybe SE developers will read this and understand why I don't see a future in this game. I just feel that SE has replaced fun with frustration with extremely difficult battles that are both skill and latency dependent and endless grinding. I'll come back when SE bring fun back into the game.
    Amen Brother!
    im with you on this.

    theres 3 things in game the Dev's overlooked in game that are to latency dependant & they havnt fixed or adjusted them since release... (well 1 was with 2.2 so..) & i only see it getting worse.
    They wont fix stuff only make it easier, but for instances where your get knocked off & cant get back on this is kinda a lol factor isnt it!.

    When Black Desert online is released i'll join you in leaving. & if it has the same issues i'll go onto the next mmo until someone gets it right.
    Hell i might even finish the one i started laying the groundwork for. the main things MMO's are lacking is PVE MMO Experiance, Most of the bad mistakes made in the games are stuff i said 1.0 to release not to do.... so i know i'll at least get it 3/4 right!

    http://www.egmnow.com/articles/news/...l-study-phase/


    Zitat Zitat von geekgirl101 Beitrag anzeigen
    I just feel that SE has replaced fun with frustration with extremely difficult battles that are both skill and latency dependent and endless grinding.
    SE/Yoshi/Dev team you wanted a & claim a "Casual" game, but you add TOMES for gear needed to do content which most 1.0 players would need & anyone wanting to do end game & then you put a Weekly Cap on them.
    Added Grinding content that doesnt spawn often enough or at a certain time or drop at an acceptable rate for sub-par rewards e.g. Relic Atma/Animus Current (very important the current part).
    Then finish it off with 3 monthly updates which include a raise in gear level. change in tomes.
    theres more...
    Also Coil gear should be higher than tome gear (at least you got the Weapon part right) e.g. coil ilvl95, myth gear ilvl90. coil 2 gear ilvl115, Solidery gear ilvl100/110 ~ its messed up requiring coil drops to upgrade it rather than content or quest based.

    Contradiction look it up! the 1 word to explain your game.
    & if you look carefully in that there is the reason/s why the fun is being sucked out slowly since release or as players progress. If it was more casual as you wanted it, "claim" it is then it would be a bit more fun. - People feel pushed & rushed into doing dungeons, skipping cut scenes because it takes so damm long to get up to speed then you take it away & they need to start over & its not limited to battle, crafting is also slightly affected by this but in a a few different ways.
    (14)
    Geändert von prymortal (24.04.14 um 00:04 Uhr)

  7. #7
    Player
    Avatar von Ahnthistik
    Registriert seit
    Sep 2013
    Beiträge
    1.158
    Character
    Problematic Fav
    World
    Cerberus
    Main Class
    Hermetiker Lv 100
    Zitat Zitat von geekgirl101 Beitrag anzeigen
    Maybe SE developers will read this and understand why I don't see a future in this game. I just feel that SE has replaced fun with frustration with extremely difficult battles that are both skill and latency dependent and endless grinding. I'll come back when SE bring fun back into the game.
    bye

    (13)

  8. #8
    Player
    Avatar von Tyzeon
    Registriert seit
    Aug 2013
    Beiträge
    39
    Character
    Tyzeon Raynes
    World
    Midgardsormr
    Main Class
    Marodeur Lv 50
    Zitat Zitat von geekgirl101 Beitrag anzeigen
    Maybe SE developers will read this and understand why I don't see a future in this game. I just feel that SE has replaced fun with frustration with extremely difficult battles that are both skill and latency dependent and endless grinding. I'll come back when SE bring fun back into the game.
    Bye!
    https://www.youtube.com/watch?v=s0SUEMGZU04
    (5)
    Geändert von Tyzeon (21.04.14 um 22:09 Uhr)
    Final Fantasy: A Realm Reborn is a great game and isn't failing, however the Company Square-Enix IS in fact failing "Final Fantasy: A Realm Reborn" with it's lack of service and utter moronic restrictions and actions.

  9. #9
    Player
    Avatar von ereskigal
    Registriert seit
    Mar 2011
    Ort
    Black shroud
    Beiträge
    193
    Character
    Ereskigal Irkalla
    World
    Excalibur
    Main Class
    Faustkämpfer Lv 70
    It's all relevant to each is its own, I can feel where the OP is coming from, I was having lag problems found out I needed a extender to get a steady signal to my bedroom. Never noticed it till I was playing ps4 in living room then got kick to bedroom (damn kids). Some of the fights require you to have next to perfect connection and a decent system to play. Fights I was having trouble with I no longer have problems with but its a bit late now b/c my static has long left me behind now I'm playing catchup these fights are not forgiving to ppl with bad systems/lattency.
    Anyway GL on your ventures hope you return.
    (14)

  10. #10
    Player
    Avatar von Drako
    Registriert seit
    Mar 2011
    Ort
    Limsa
    Beiträge
    939
    Character
    Drako Lombardi
    World
    Balmung
    Main Class
    Dunkelritter Lv 60
    The only difficulty I found in the game so far, is finding the right players to get the job done. you can be a bloody expert at things, like the ex primals. But if 1-2 people in the group aren't, you've just wasted a lot of time. But ya, its harder to find the right people, then it is to actually do the content. I wish there was a PF and maybe DF feature that measures how many times you've attempted, and/or completed a fight, and used that information for match making. "please for the love of god know the fight", and can't join unless you've defeated it at least once. I don't want unlucky people left behind. So maybe if they've tried 50 times, allow a mechanism that lets them join, if say they stayed alive long enough in a fight.
    (9)

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