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  1. #41
    Player
    Inquisitor's Avatar
    Join Date
    Aug 2013
    Posts
    172
    Character
    Lamiana Foamfollower
    World
    Exodus
    Main Class
    Culinarian Lv 50
    In my experience it's mostly dps that has a problem with tunnel vision. Too busy keeping their 'perfect rotation' going and not paying attention to anything but pouring as much damage as possible on to the boss so they can brag about big numbers.
    (0)

  2. #42
    Player
    818iggy's Avatar
    Join Date
    Oct 2013
    Posts
    15
    Character
    Sophia Pendragon
    World
    Goblin
    Main Class
    Thaumaturge Lv 50
    I've seen this both ways, but can be remedied by common sense and using the tools at your disposal.

    Tanks: Mark it, truly makes life easier for all, especially for thoes big pulls you see in speed runs. Keep in mind tanks that if you pull five, six or any abscene amount of enemies lets us know which is priority.

    Keep in formation! If you are the tank most likley you will be defaulted as "leader" so make sure your squishy comardes are near when you engage.

    Let your healer know if your ganna pull half the dungeon so they can be aware and prepare the big heals. Good healers tend to be economical with their heals and might get surprised.

    DPS: look at your aggro bar, if it turns yellow, be careful, if it turns amber and flashes stop. If it's a big red circle, the enemy is thinking how it's about to knock your teeth in.

    Don't jump the gun! Tank engages unless otherwise stated. Again formation is key and if you pull an enemy which the tank has to reclaim, the formation breaks and positional based dps (ala MNK and DRG) lose their rotations and lose DPS = Bad
    (1)

  3. #43
    Player
    GavinStrnad's Avatar
    Join Date
    Aug 2013
    Posts
    26
    Character
    Darkness Xll
    World
    Diabolos
    Main Class
    Gladiator Lv 50
    i HATE being a tank i just like swords
    (0)

  4. #44
    Player
    ispano's Avatar
    Join Date
    Oct 2011
    Posts
    2,753
    Character
    Melfina Amastacia
    World
    Excalibur
    Main Class
    Lancer Lv 60
    Quote Originally Posted by GavinStrnad View Post
    i HATE being a tank i just like swords
    So does this guy: http://v.cdn.nuklearpower.com/comics...ter/010412.jpg
    (1)

  5. #45
    Player
    Odd's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    908
    Character
    Tiri Thon
    World
    Goblin
    Main Class
    Dancer Lv 90
    Quote Originally Posted by lxSch View Post
    good WHM will cast sleep if tank has marked the targets.
    Low level dungeons, sure. If a tank marks mobs in a level 50 dungeon, sorry, but I don't care. I'm still Holy spamming if it's safe for me (SOS ready etc).

    Quote Originally Posted by 818iggy
    Tanks: Mark it, truly makes life easier for all, especially for thoes big pulls you see in speed runs. Keep in mind tanks that if you pull five, six or any abscene amount of enemies lets us know which is priority.
    If it's a speed run, there's very rarely a priority, it's just AOE them all asap. Only exceptions I can think of are before the first bosses of WP and Brayflox HM.
    (0)
    Last edited by Odd; 04-21-2014 at 12:22 AM.

  6. #46
    Player
    LordSliver's Avatar
    Join Date
    Feb 2014
    Posts
    186
    Character
    Darth Sliver
    World
    Siren
    Main Class
    Lancer Lv 50
    I see Healers take Hate from Tanks all the time when doing dungeons.
    (0)

  7. #47
    Player
    Cubester's Avatar
    Join Date
    Sep 2013
    Location
    Limsa Lominsa
    Posts
    176
    Character
    G'intana Fhey
    World
    Lich
    Main Class
    Pugilist Lv 100
    Quote Originally Posted by Versiroth View Post
    Paladin = Flash, Flash, Flash, Flash, Flash, Flash, Flash, Flash, Flash, Flash.

    Warrior = Overpower, Overpower, Overpower, Overpower, Overpower, Overpower, Overpower, Overpower,.

    Paladin's are a little more difficult than Warriors, but for the most part, AOE threat isn't difficult at all in this game.
    There, fixed that for you. :3
    (0)

  8. #48
    Player
    Wadoka's Avatar
    Join Date
    Dec 2013
    Location
    Ul'dah
    Posts
    595
    Character
    Eilis Tozet
    World
    Gilgamesh
    Main Class
    Summoner Lv 52
    I would offer, as most of you know, the single biggest thing you can do to help your Tank, is to wait. Wait until the Tank has locked in aggro before you start any ranged attacks. The extra 5 or 8 or 10 seconds is golden, to the Tank. If PLD, if you give them time to FoF, SL, Flash, Flash, CoS and start up the RoH combos... just read a magazine for a few seconds, then go ahead, bombs away. We're good.

    One of the worst sights and sounds to a charging Tank, is that dreaded Zing! sound and watching an aggro line pass over our head, because someone behind us unloaded with an aggro-generator skill, before we could get within Lob, Flash, 'Hawk and O'erpower range.
    (0)

  9. #49
    Player
    vp_cmc's Avatar
    Join Date
    Aug 2013
    Posts
    372
    Character
    Tee Hee
    World
    Cerberus
    Main Class
    Bard Lv 80
    Quote Originally Posted by Cubester View Post
    Warrior = Overpower, Overpower, Overpower, Overpower, Overpower, Overpower, Overpower, Overpower,.

    There, fixed that for you. :3
    You make 30 sec pauses after each pack of mobs to refill your TP?
    (0)

  10. #50
    Player
    Cubester's Avatar
    Join Date
    Sep 2013
    Location
    Limsa Lominsa
    Posts
    176
    Character
    G'intana Fhey
    World
    Lich
    Main Class
    Pugilist Lv 100
    Quote Originally Posted by vp_cmc View Post
    You make 30 sec pauses after each pack of mobs to refill your TP?
    You do realise that was a joke, right?
    (0)

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