The rigidity of the game. Everyone is forced into a certain part of the trinity, you are required to get gear in this order, and all dungeons must be complete under a certain time. It would be nice to be able to mess around and try new things.
The rigidity of the game. Everyone is forced into a certain part of the trinity, you are required to get gear in this order, and all dungeons must be complete under a certain time. It would be nice to be able to mess around and try new things.
You can ignore the trinity if you make your own parties, though. There are certain combinations that seem to work better in specific situations (one extra tank in Cutter's Cry, or one less tank in the 8-person story dungeons, for example) but sometimes it's also fun to just make an unusual party combination and see how you fare.
And I really think they should abolish the timers in non-Duty Finder parties.
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.