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  1. #1
    Player
    AnimaAnimus's Avatar
    Join Date
    Feb 2012
    Posts
    1,344
    Character
    Cynric Zerr
    World
    Sargatanas
    Main Class
    Red Mage Lv 70
    Quote Originally Posted by ariaandkia View Post
    Most tanks I've met can't handle a SINGLE non-crit cure (Cure I) or physick when at critical health. Soon as I do it, either all but 1 mob on the tank comes to me or...

    All the mobs come to me period.
    Well this isn't a healer issue, this is a very very bad tank issue. Unless you are curing before he has had a chance to establish hate, even then a tank should be able to get them off you easily. This is also not most tanks that I nor my friends have met. Tanks I have run with, even strangers in df pts can handle me curing, curagaing, nuking, doting, etc etc without loosing hate or being able to regain control of a rouge mob if they happen to stray, even in large pulls. Regardless its a poor excuse to use for not dpsing/curing and any healer worth their salt will tell you the same. Enmity control is part of the healers game as well as the tanks.

    You need to know when to hold em, know when to fold em, know when to walk away, know when to run
    (0)

  2. #2
    Player
    ariaandkia's Avatar
    Join Date
    Mar 2014
    Location
    ilydia is Gridania's Macro Queen
    Posts
    266
    Character
    Ilydia Infinitum
    World
    Famfrit
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by AnimaAnimus View Post
    Well this isn't a healer issue, this is a very very bad tank issue. Unless you are curing before he has had a chance to establish hate, even then a tank should be able to get them off you easily. This is also not most tanks that I nor my friends have met. Tanks I have run with, even strangers in df pts can handle me curing, curagaing, nuking, doting, etc etc without loosing hate or being able to regain control of a rouge mob if they happen to stray, even in large pulls. Regardless its a poor excuse to use for not dpsing/curing and any healer worth their salt will tell you the same. Enmity control is part of the healers game as well as the tanks.

    You need to know when to hold em, know when to fold em, know when to walk away, know when to run
    I'm sorry, but when DPSing can lead to a party wipe, I'll avoid the DPS and leave it to someone else. Enmity control is part of the healer's job, but...If the tank can't hold enmity, not much can be done except minimize enmity. I've had to turn cleric stance on while healing before just to try to lower my heals enough that the tank could hold aggro through my first heal. Of course, this only helped for the first heal.

    Maybe I'm just unlucky with tanks, but honestly, I think it should be the healer's decision whether to DoT, Nuke, DPS, or w/e. All healers should heal, but beyond that should really be on the healer's call.

    As for "not healing" if not healing one person means I can save the rest, I'll drop that one person. Example. Group (with a decent tank) is fighting 6 mobs, semi struggling, but otherwise doing fine. One guy suddenly decides to pull every mob they can find to the group.

    Generally? I don't heal them because more often than not, it will cause a party wipe. And if the tank doesn't see a reason to try to hold aggro on the extra mobs, I see no reason to force him to try. Just let the DPS die so that the rest of the party will be safe.

    But I guess I'm not worth my salt since I choose to not heal them.
    (0)
    The healer of love and justice! (Or the mad/insane/evil/berserk healer depending on who you talk to).
    I've played healers for so long that I can heal in my sleep literally (People have seen me do it).
    I like to do a bit of everything, but my preference is healing+support (until /that/ happens). FF14 title: Macro Queen