


Or do it like during 1.0
A random member get the item in a special loot bag and he decide then if he want to keep it or give it someone else. Without rolling for it. Everyone would have the same chance to get it, because RNG.
To me it's not even about the greed factor. There is a much higher chance of an instant impact on the community if the person with that class leveled to 50 already (especially if they actively play that class also) gets the gear rather than someone who does not. That is one more slightly better geared person joining a party to help everyone clear content which means more gear for more people.

My mistake! However it really doesn't matter since right under this statement you again make arguments that defend someone rolling on an item to turn it into seals or discard it. That is of course why I always have an issue when I see these arguments on the forum since it defends bad behavior in an indirect way.
Hold on a second, if you're going to pull this "the game calls it greed so you literally cannot be expected to think about other people's benefit" blinders on hyper literal argument, then why is the chat box active during the roll? I mean if the developers didn't intend for me to talk about a greed roll and attempt to create the best result shouldn't I be muted while gear is being rolled on? I mean honestly, come off it, Need and Greed are just words, throwing out the words like they're some moral guidepost on is just silly. The idea that things can't evolve and change organically because of some choice of verbage is silly. I have no idea why so often so many people have such an issue with the suggestion that it might be better if people were less grabby and a little more contemplative about loot.Secondly, if you decide to pass because you think someone else needs the gear more, that's fine. Other people will choose to lot, and it's their right to whether you think they need it or not. And frankly, who are you to decide who is more "worthy" than anyone else on a greed lot? Greed, however you try to make it sound more noble or justified, is simply greed. You don't need it for the class you're on, but you want it, they don't need it for the class they're on, but they want it. Greed is greed is greed, no matter the reason for it.
Last edited by Worm; 04-19-2014 at 03:05 AM.
this doesn't make sense. sure they gave you a way to talk when lotting on gear. that doesn't mean that your justified greed is better than someone else's greed that you've decided is not justified.Hold on a second, if you're going to pull this "the game calls it greed so you literally cannot be expected to think about other people's benefit" blinders on hyper literal argument, then why is the chat box active during the roll? I mean if the developers didn't intend for me to talk about a greed roll and attempt to create the best result shouldn't I be muted while gear is being rolled on? I mean honestly, come off it, Need and Greed are just words, throwing out the words like they're some moral guidepost on is just silly.

Look I'm not sure why you guys are caught up on whether I think a roll is better or worse when you think 'nothing is real, everything is permitted' with relation to the greed button. I mean you would have to defend a guy discarding loot and taunting someone over because well he was allowed to hit greed. I've seen enough nihilistic loot posts on these forums to realize I can't make you guys think there is any bad behavior within the world of rolling on gear.
My point wasn't whether the roll is better or worse, my point is that acting like the way a system is implemented is some kind of demand that you work your way through it with the most strict literal interpretation is silly. Just because I can talk during a loot roll doesn't imply I need to try to make every Foestriker's drop into a impromptu loot council, alternatively just because someone years ago used the term "Greed" to describe a type of roll doesn't mean the baseline of that roll is complete self interest.
I mean I can't do anything about it. It even bothers me when everyone needs on the crafting drops in the new dungeons. It bothers me when I see these moral relativist arguments where effectively it's stated that everyone should hit need or greed any time it's possible. I honestly in my short time in this game really felt like people have very bad attitudes about loot and I have even outside of duty finder seen behavior that really just was a shocking to me. Maybe it's just an issue with the changing value of loot and the attitudes around it, but I've just gotten an overall sense that people have a sort spiteful attitude around loot. I feel like moral relativism arguments just back up and encourage that kind of stuff.
Last edited by Worm; 04-19-2014 at 03:38 AM.
i'm in no way defending people who greed on items when they don't need them right at that very moment. I never said there is no such think as "bad behavior" when rolling on gear. the op wants a loot restriction so only people who can use that item at that very moment can roll on it. i'm saying that's illogical. lets say you and I are in a raid together and piece of loot drops. you and I are going to greed on it. say the piece is for whm and your whm could use the piece at that very moment but my whm would require leveling up to be able to use it. why should I not be allowed to greed on it just because your whm can use it at that very moment? why is your greed superior to my greed? and why should my greeding on the item be deemed "bad behavior?" and why does this subjective reasoning require SE to change the game?
Some people need a weapon to "motivate" them to level a class therefore it's not up to you to judge who "deserves" the roll.
As a player who plans to level all jobs to 50, there are a lot of things I need ear wise. But even then, of something drops, if it's. Not. For my smn or sch (my 2 current jobs that I'm geari
Damn phone.... Can't edit from mobile version....
But my 2 jobs I'm gearing currently, if it's not from them, I won't greed on it even unless. I ask and no one else minds

Look you're injecting the OP back into more general conversation that went off the original topic, so naturally it gets confused when we veer away and out of the blue there's a response where someone assumes I'm the OP and where I assume they're continuing on this side discussion with me. I don't necessarily agree the game needs to be changed but I think people should be more contemplative about their rolls, just because I'm in a thread where I don't disagree with the OP doesn't necessarily mean I totally share his views. However when I see yet again the same posts about how "greed is greed" or how "there's nothing 'courteous' about passing on loot" it just reminds me of a really irritating attitude toward loot which I've noticed in game. It tends to be a go-to defense anytime someone brings up the general behavior of the community with regards to loot and I generally regard it as a bad argument because it implies there is no way to judge duty finder loot time behavior, people essentially state no etiquette exists because there's a little window. So my problem isn't really the OP but more so the type of argument that is regularly used against posts like the OP.
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