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  1. #71
    Player
    Cacia's Avatar
    Join Date
    Feb 2014
    Posts
    2
    Character
    Cacia Ariah
    World
    Leviathan
    Main Class
    Goldsmith Lv 50
    Does anyone know what the caps are for the new i70 hats?
    (0)

  2. #72
    Player
    Alistaire's Avatar
    Join Date
    Sep 2013
    Posts
    2,980
    Character
    Your Character
    World
    Sargatanas
    Main Class
    Blue Mage Lv 60
    The i70 hat (there is only 1, for all DoLs) is not meldable. iirc it's 7 perception more than a fully melded i55 DoL hat, or something like that at least.
    (0)

  3. #73
    Player
    Cacia's Avatar
    Join Date
    Feb 2014
    Posts
    2
    Character
    Cacia Ariah
    World
    Leviathan
    Main Class
    Goldsmith Lv 50
    Quote Originally Posted by Alistaire View Post
    The i70 hat (there is only 1, for all DoLs) is not meldable. iirc it's 7 perception more than a fully melded i55 DoL hat, or something like that at least.
    Thanks. I did not know it wasn't meldable.
    (0)

  4. #74
    Player
    LamiaTrucido's Avatar
    Join Date
    Jan 2012
    Posts
    73
    Character
    Lamia Trucido
    World
    Excalibur
    Main Class
    Scholar Lv 59
    Anyone know how to hit the 383 required for the retainer XIII ventures?
    (0)

  5. #75
    Player
    Raldo's Avatar
    Join Date
    Jul 2011
    Posts
    2,563
    Character
    Raldo Volca
    World
    Coeurl
    Main Class
    Marauder Lv 80
    Get your retainer one o' those i70 tools/hats
    (0)

  6. #76
    Player
    AlyssaFhey's Avatar
    Join Date
    Apr 2014
    Posts
    90
    Character
    Alyssa Fhey
    World
    Leviathan
    Main Class
    Carpenter Lv 50
    Can someone just post the ideal materia meld right now? (how many materia you need, which to meld first etc. total amount needed) Just reading the vague value caps given here is enough to make most people who are new to materia melding head spin.

    I.e.
    http://www.ffxivguild.com/ff14-arr-d...materia-melds/

    Hell, is this accurate? Because I have all the materia I need lol
    (0)

  7. #77
    Player
    RaineAmorie's Avatar
    Join Date
    Jan 2014
    Location
    Gridania
    Posts
    131
    Character
    Jojorito Zazarito
    World
    Brynhildr
    Main Class
    Scholar Lv 60
    This is basically the same info listed here, just more detailed on how to do it best. Has helped me so far, just capped my gloves today.
    (0)

  8. #78
    Player
    Highlanderx's Avatar
    Join Date
    Aug 2013
    Posts
    143
    Character
    Deadzone Night
    World
    Leviathan
    Main Class
    Conjurer Lv 16
    Quote Originally Posted by RaineAmorie View Post
    This is basically the same info listed here, just more detailed on how to do it best. Has helped me so far, just capped my gloves today.
    Thats not how to do it best, your wasting a lot of materia do to failed attempts, You can cap most of those items in fewer attempts if your willing to use IV or IIIs. Like with the shirt a IV, IV, III will hit listed caps. Maybe its best if your buying all your materia since your only wasting IIs and Is.

    Also the stat caps listed are missing GP for most pieces. I would go for 606 GP not 600. 606GP lets you use vender food to hit the 650GP needed to get 100% gather along with 2 guaranteed HQs from old 1* nodes. New 1* needs new tools to 100%, even with best HQ food your only getting 1% more than vender food.
    (0)

  9. #79
    Player
    RaineAmorie's Avatar
    Join Date
    Jan 2014
    Location
    Gridania
    Posts
    131
    Character
    Jojorito Zazarito
    World
    Brynhildr
    Main Class
    Scholar Lv 60
    Quote Originally Posted by Highlanderx View Post
    Thats not how to do it best, your wasting a lot of materia do to failed attempts, You can cap most of those items in fewer attempts if your willing to use IV or IIIs. Like with the shirt a IV, IV, III will hit listed caps. Maybe its best if your buying all your materia since your only wasting IIs and Is.

    Also the stat caps listed are missing GP for most pieces. I would go for 606 GP not 600. 606GP lets you use vender food to hit the 650GP needed to get 100% gather along with 2 guaranteed HQs from old 1* nodes. New 1* needs new tools to 100%, even with best HQ food your only getting 1% more than vender food.
    I've just been using it as a supplement to this thread, as it does have the GP caps on pieces. As for the wasting money part, I'm just crafting low level gear and converting, I don't mind overmelding because I can just craft more gear.
    (0)

  10. #80
    Player
    Dontcounttoday's Avatar
    Join Date
    May 2014
    Posts
    12
    Character
    Gendo Ikari
    World
    Jenova
    Main Class
    Goldsmith Lv 50
    Quote Originally Posted by Mithrie View Post
    Thanks for this thread I found it very helpful. Here is how I've done my melding sticking to the 600 GP and as much Perception targets as possible.



    Edit - This is how I did all my melding for all sets. Thankfully melding for Gathering classes is extremely cheap. I have made a video where I explain it all here if it's of any interest to anyone: https://www.youtube.com/watch?v=5jTlIuyjSUI
    Can anyone verify if this is a good crafting materia setup? It seems to me like the person uses too many low level materia which could easily be replaced by high level, leaving more open for overmelding (GP3 vs GP6 for one). However, maybe its easy enough to hit these numbers without overmelding everything, I am not sure.
    (0)

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