It needs to stay a duty finder I think because for the new people, that is probably the only way to get a group for it in a timely manner. If that was just kind of "there" for 30 myth tomes, NO ONE would run it lol
It needs to stay a duty finder I think because for the new people, that is probably the only way to get a group for it in a timely manner. If that was just kind of "there" for 30 myth tomes, NO ONE would run it lol

I don't run it any more even with the rewardsThe story mode dungeons are a mess from start to finish.

I'd personally would like to see Cape Westwind added to Story Roulette. Having a choice between Castrum and Praetorium reminds me of WoW's ZA/ZG grind in the day. *shivers* When I running low level routette, Primal battles are a Godsend for me...quick battle Cape Westwind is part of the main story, involves one of the 3 Tribuni, and would be a welcome respite from constant Prae/Cast choices.All the low level roulettes I've done, I haven't seen CW not once. I've seen that spawn of festering toejam called Aurum Vale countless times, but not Cape Westwind once. Add it to the Story Roulette, give us a tad bit more diversity.
From other people's point of view, I look like a monster. I'm a stupid woman who imagines she can create a happy life by piling up her sins
I think I got Westwind once prior to patch 2.2.I'd personally would like to see Cape Westwind added to Story Roulette. Having a choice between Castrum and Praetorium reminds me of WoW's ZA/ZG grind in the day. *shivers* When I running low level routette, Primal battles are a Godsend for me...quick battle Cape Westwind is part of the main story, involves one of the 3 Tribuni, and would be a welcome respite from constant Prae/Cast choices.All the low level roulettes I've done, I haven't seen CW not once. I've seen that spawn of festering toejam called Aurum Vale countless times, but not Cape Westwind once. Add it to the Story Roulette, give us a tad bit more diversity.
However, with patch 2.2, it was moved to the Trials roulette, along with chimera, hydra, hard mode primals, and Battle on the Bridge.



I dislike Castrum Meridanium, as I find it rather boring. Praetorium has some fun boss fights though (Especially phase 2).
Anyway, removing Praetorium from the Duty Roulette, as much as it might sound nice for helping people watch cutscenes, would make finding a party to complete the main story kind of nightmarish simply due to queue times. Given that completing Meridanium & Praetorium is the chokepoint you have to pass to reach the wonderfully open land of ALL the other L50 content, I think that'd be unfair to people who are going through for the first time - far more than the occasional person irritated with cutscenes.
I can get behind adding Westwind to the Story Roulette, although I like its current place in Trials - you know there'd be people who'd troll to be kicked so they can roulette right over again until they get Westwind because it's so much faster.
And then people outright quit Castrum or Praetorium when they get it through Roulette just because it takes longer to get the tomes....I'd personally would like to see Cape Westwind added to Story Roulette. Having a choice between Castrum and Praetorium reminds me of WoW's ZA/ZG grind in the day. *shivers* When I running low level routette, Primal battles are a Godsend for me...quick battle Cape Westwind is part of the main story, involves one of the 3 Tribuni, and would be a welcome respite from constant Prae/Cast choices.All the low level roulettes I've done, I haven't seen CW not once. I've seen that spawn of festering toejam called Aurum Vale countless times, but not Cape Westwind once. Add it to the Story Roulette, give us a tad bit more diversity.
How is this still relevant? brayfox speedruns provide 50 myth in 10 mins, require no queue if you have a party (which is simple to make), may provide equips which can be exchanged for seals or mats which could be sold or even used, as well as close to 100 gil per mob killed.


Just ask the party once you've entered - if 3 others want to skip CS...power through it, even while others are in CS. If not? Leave or wait.
The long wait times I sometimes get for Brayflox justify a storyline roulette. Two wait times in addition to two Brayflox runs can sometimes be longer than a single wait time and Castrum run.How is this still relevant? brayfox speedruns provide 50 myth in 10 mins, require no queue if you have a party (which is simple to make), may provide equips which can be exchanged for seals or mats which could be sold or even used, as well as close to 100 gil per mob killed.

We experienced abuse in CM and Prae while helping a FC mate who was finishing the story. We queued as 2 tanks and 2 healers and refused to proceed until our mate was out of the CS. We gave warning ahead of time and continued to be berrated by one particular player. Eventually we were able to kick the jerk and the rest of the run ended up being quite fun.
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The story mode dungeons are a mess from start to finish.






