I am a firm believer that we should be rewarded for skill and not grinding. And because the quest to upgrade from zenith to animus requires absolutely no skill whatsoever, I don't see why these items can not be tradable.

By allowing these items to be traded or sold in the market, you get many benefits:
- Players who are sane enough to want to avoid mindless grinding can have a viable alternative way to obtain this upgrade.
- This will definitely be an item of high demand so it will stimulate the economy.
- First real incentive to make money.
- People wouldn't HAVE to buy the Atmas. they could still farm them if they wanted to.

And because this gear is acquired through grind and not achievements, no one can cry about "they got carried" because you literally can't carry someone through something that requires no skill. As for the other half of the complainers that will say: "if i put in the grind, they HAVE to do it too!", I say we just ignore those people. They are the root of all evil in MMOs today.

Come to think of it, any gear that is acquired through mindless grind and not through skill should be tradable. i.e. all myth and soldiery equipment.


Lastly, since this would be conflicting with craftable gear, i propose a solution. Make craftable gears be of iLvLs that end with the number 5. That is, 65, 75, 85 etc. That way, you can almost always progress through crafted gear, but there will always be better gear obtained through primals/dungeons.

I can't imagine the amount of people that will post here against the idea, but nonetheless, I stand by it.