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  1. #3
    Player
    bokchoykn's Avatar
    Join Date
    Sep 2013
    Posts
    368
    Character
    Bokchoy Mcnuggets
    World
    Sargatanas
    Main Class
    Marauder Lv 80
    Quote Originally Posted by julliz View Post
    - The combo I used to grab the bladedancers quickly without the DPS pulling (our MNK hits really hard really fast lol) is a Tomahawk -> Flash -> Butcher's Block. That should give you enough time to finish a BB combo before anyone pulls.
    For the first add, the best way to pick it up is with the standard snap-aggro technique of loading up your combo on Melusine, and hitting Butcher's Block on the Lamia as soon as it spawns (at 80%). Then Inner Beast.

    For the second add, if you can't always be in melee range as soon as it spawns (because you're hiding from Cursed Shriek), the best snap aggro from a single non-combo skill is actually Overpower. It generates more single-target enmity than Tomahawk and it is lightning fast. I go: Overpower, Heavy Swing, Skull Sunder (aggro is stable at this point), Inner Beast (Tail Slap is coming soon and it hurts), Butcher's Block (aggro is sealed).

    For the third add, I make sure to load a combo on the second add and Butcher's Block the third add. If DPS is slow, I would use offensive cooldowns into Overpower (or Tomahawk if too far away). Position the third add somewhat close to Melusine so you and the melee are ready to hide from the ensuing Cursed Shriek. Inner Beast as soon as it gets to you.

    TL;DR: Overpower > Tomahawk as long as range permits. Flash is unnecessary. Inner Beast should be one of your first four weapon skills.
    (1)
    Last edited by bokchoykn; 04-17-2014 at 05:34 AM.