Results 1 to 10 of 47

Hybrid View

  1. #1
    Player
    i2agnarok's Avatar
    Join Date
    Jan 2014
    Location
    Gridania
    Posts
    146
    Character
    Michaela Ragnaros
    World
    Diabolos
    Main Class
    Ninja Lv 70
    Quote Originally Posted by reckless76 View Post
    Everyone is i90 or better. We get into T4 and everything falls apart before P3.
    Wut?
    Even with brand new tanks, I've been at least able to get to P3 in T4 before things go south.
    Is DPS just slow, tanks don't know where stuff spawns, or what do you think the problem is?
    I can't think of stuff going wrong before P3 other than that.

    Sorry to derail you, OT.
    I do think your best interest is to at least PF the silences (at least 1) before queuing to DF the rest, though.
    (0)
    Last edited by i2agnarok; 04-15-2014 at 03:00 AM.

  2. #2
    Player
    reckless76's Avatar
    Join Date
    Oct 2013
    Posts
    55
    Character
    Ta'lin Cee
    World
    Siren
    Main Class
    White Mage Lv 80
    Quote Originally Posted by i2agnarok View Post
    Wut?
    Even with brand new tanks, I've been at least able to get to P3 in T4 before things go south.
    Is DPS just slow, tanks don't know where stuff spawns, or what do you think the problem is?
    I can't think of stuff going wrong before P3 other than that.
    The problem has been laughably slow dps. Like when the first dread spawns, we still have one knight and one soldier at half health each. Or on Garuda Ex, we get two rounds of plumes before sisters spawn, and most of the time, plumes are exploding. It's been quite unreal. And I check the gear on DPS. i85 at least. And no - no one is dead. Except occasionally when plumes explode.
    (0)

  3. #3
    Player
    i2agnarok's Avatar
    Join Date
    Jan 2014
    Location
    Gridania
    Posts
    146
    Character
    Michaela Ragnaros
    World
    Diabolos
    Main Class
    Ninja Lv 70
    Quote Originally Posted by reckless76 View Post
    The problem has been laughably slow dps. Like when the first dread spawns, we still have one knight and one soldier at half health each.
    That's amazing. O_o
    Even when I accidentally stumbled into a learning party that had all physical DPS, we never managed to have a knight/soldier at HALF health.
    Hell, even having someone die because of a bad pull hasn't put us in THAT bad of a position.
    Especially with Echo.
    I have no idea what to tell you, my man.

    I'm guessing you got people that Fate-leveled, don't know their classes, and are severely gimping their DPS.
    And that's the tip of the iceburg.
    You're probably going to need to do some party finder hunting and befriend the ones that have an inkling of what they're doing.

    Theoretically, even if each DPS all targeted a completely different target, I can't even imagine it being that bad unless everyone's attacking the wrong type of enemy (phys on soldier, mag on knight) with classes with bad burst capability.....
    (0)
    Last edited by i2agnarok; 04-16-2014 at 06:29 AM.

  4. #4
    Player
    whiskeybravo's Avatar
    Join Date
    Nov 2013
    Posts
    2,840
    Character
    Whiskey Bravo
    World
    Leviathan
    Main Class
    Warrior Lv 100
    Quote Originally Posted by reckless76 View Post
    The problem has been laughably slow dps. Like when the first dread spawns, we still have one knight and one soldier at half health each. Or on Garuda Ex, we get two rounds of plumes before sisters spawn, and most of the time, plumes are exploding. It's been quite unreal. And I check the gear on DPS. i85 at least. And no - no one is dead. Except occasionally when plumes explode.
    That's definitely a skill issue.. Proper rotations at i85 should maul everything in first coil and extremes. :/
    (1)

  5. #5
    Player
    Estellios's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    4,250
    Character
    Yoso Carrasco
    World
    Hyperion
    Main Class
    Monk Lv 77
    T4 was never even that big a deal with all physical DPS in the first place since all that damage can easily break Solider stoneskin and stun them taking a ton of pressure off the tank. In fact my FC preferred having physical DPS attack soldiers because of that.

    Now all mages on the other hand... might be a bit rough until that reflect effect completely goes away but I believe it's not as bad as it used to be.
    (0)

  6. #6
    Player
    i2agnarok's Avatar
    Join Date
    Jan 2014
    Location
    Gridania
    Posts
    146
    Character
    Michaela Ragnaros
    World
    Diabolos
    Main Class
    Ninja Lv 70
    Quote Originally Posted by Estellios View Post
    T4 was never even that big a deal with all physical DPS in the first place since all that damage can easily break Solider stoneskin and stun them taking a ton of pressure off the tank.
    Well, you have to factor in the people and composition you get from DF.
    Factor in randoms with sub-optimal rotations and it slows down DPS significantly.
    Especially if they're just meeting the ilvl requirements or inflating them with other equips.

    On that note about the Stoneskin, you're right about that, for sure.
    I thought it was weird that there just weren't different stoneskins for each type.
    But hey, there's like a million BLMs running around now, so I guess it prevents all BLM parties in PF or something.
    *shrug*
    (0)
    Last edited by i2agnarok; 04-18-2014 at 01:34 AM.