The problem isnt coil, the problem is crafters charging (on my server) 1.2 million for one piece of gear when the mats, if bought instead of farmed, cost about 150k.
The problem isnt coil, the problem is crafters charging (on my server) 1.2 million for one piece of gear when the mats, if bought instead of farmed, cost about 150k.
Welcome to a little bit of XIs AH marketing philosophy injected into XIVs MP, 1.5 million after 150k in mats would be a better guess in that game.
This is a kneejerk reaction on the part of crafters obviously in relation to them not having recipes which match the top drop gear at endgame, I am not suprised at all.
As more crafters slowly craft these recipes, the prices will come down if only by undercutting sans any other reason.
Last edited by Lamentations; 04-18-2014 at 04:16 PM.
I know crafters aren't going to win the idea of having crafted gear being better than coil 1-5. But how about make the mats cheaper?
Just about anyone you could ask would say that people enjoy some flexibility on gear. I'm not asking for crafted gear to be better than coil 1-5 or the myth af sets, but maybe if we made the mats cost less myth, people would buy our crafted gear so they could min/max their stats some more.
For instance, for 825 myth tomes, you can get the af body piece that is i90. OR, you can spend 1600 myth to buy the myth tome mats, then take them to a crafter and hope they don't break it by accident when making you a chest. Then if the crafter does a good job, it would be the nice thing to do to give them a tip (more stuff to shell out).
The crafted HQ pieces aren't bad at all. But do people have a reason to get them? Unless you are made of money or spend 8hrs a day farming myth, you aren't going to have a full set before you get most of your soldiery/high allagan gear. On the other hand, you could farm 1-5 and get decked out in a day with i90 allagan gear. That isn't balanced.
I think many people would argue that the HQ crafted i90 sets fall into the hardcore category. How many are hardcore enough to spend that much money/myth to possibly get slightly more secondary stats? Most are not hardcore.... So why cater to the 5% of people that will buy this gear from you? If someone could make a full set of them, they might have a slight edge (if capped with materia IVs), for like maybe a few weeks until they replace it all with soldiery gear. But for the other 95% of us, we aren't going to have a full set unless we are sitting on a small fortune and buy other people's mats. Farming all the myth ourselves really isn't a option in the time frame that this gear would be relevant.
Last edited by Cherie; 04-18-2014 at 05:44 PM.
If what happened to old philo items is any indication, these materials WILL get cheaper over time, to the point where 3 star items will be dirt cheap. They will very likely increase the rate at which you can obtain myths in 2.3 and they might even do that in 2.25.
The stuff is expensive now to make it rare and in demand, so people can make a lot of money from them. Just like how 2 star items were when the game launched.
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