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  1. #11
    Player
    ZeroHigh's Avatar
    Join Date
    Dec 2013
    Posts
    91
    Character
    Zero Bee
    World
    Midgardsormr
    Main Class
    Marauder Lv 50
    I don't mind the grind. I just think it could have been handled much better. Seriously, "Hey there's a way for you to make your uber cool relic even more awesome. Wanna know how?" YES PLOX!! "Go kill lvl 2 monstars NAO."
    (1)

  2. #12
    Player
    skaterger's Avatar
    Join Date
    Mar 2014
    Posts
    455
    Character
    Joanna Selenia
    World
    Tonberry
    Main Class
    Thaumaturge Lv 50
    You want guaranteed progression? Part 2 is for you. Leave part 1 for people who like rng. You will love part 2 when you have to run dungeons and kill mobs hundreds of times. That for me is a mindless grind with maybe a .001% progression per kill. Me? I like to see a 8% progression when I get an Atma drop. All or nothing. Right now the system caters to both types of playerbases. Do not be so selfish to expect the developers only to cater to you.
    (2)

  3. #13
    Player
    Starlord's Avatar
    Join Date
    Mar 2011
    Posts
    7,180
    Character
    Luna Sushima
    World
    Siren
    Main Class
    Samurai Lv 91
    Quote Originally Posted by skaterger View Post
    You want guaranteed progression? Part 2 is for you. Leave part 1 for people who like rng.
    Unless one can get past something they hate, they can never get to something they like. If both are in the same path ( content) then getting what you desire will most likely be boring, especially if it's something that can potentially take you 1 month for 1 job just to do part 1. If the RNG was somewhat "forgiving" than what it is now, I honestly wouldn't be making this thread offering ideas to curb this tortuousness.
    (2)

  4. #14
    Player
    tymora's Avatar
    Join Date
    Mar 2011
    Posts
    1,724
    Character
    Tymora Estrellauta
    World
    Balmung
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by skaterger View Post
    You want guaranteed progression? Part 2 is for you. Leave part 1 for people who like rng. You will love part 2 when you have to run dungeons and kill mobs hundreds of times. That for me is a mindless grind with maybe a .001% progression per kill. Me? I like to see a 8% progression when I get an Atma drop. All or nothing. Right now the system caters to both types of playerbases. Do not be so selfish to expect the developers only to cater to you.
    Feel free to post back here if you end up doing over a 1000 fates without getting 12. I'll be more than happy to hear your thoughts.
    (0)

  5. #15
    Player
    skaterger's Avatar
    Join Date
    Mar 2014
    Posts
    455
    Character
    Joanna Selenia
    World
    Tonberry
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Starlord View Post
    Unless one can get past something they hate, they can never get to something they like. If both are in the same path ( content) then getting what you desire will most likely be boring, especially if it's something that can potentially take you 1 month for 1 job just to do part 1. If the RNG was somewhat "forgiving" than what it is now, I honestly wouldn't be making this thread offering ideas to curb this tortuousness.
    Based on the number of people running around with Atma weapon on my server already, I would presume that it honestly isn't as bad as many other grinds out there. Using a bell curve as a reference, the outliers at both ends of the bell curve would see the greatest anomolies in the statistics. The median time taken for most people seem to be around 2-3 hours/atma, which seems reasonable imo. Everyone has a different threshold for tortuousness , some people need a break every half hour, some people can go on for 12 hours non stop. Maybe coming from a background of mmos such as Ragnarok online, rose online and maple, I might be basing my judgement on those games. Atma in comparison, is a joke.

    Quote Originally Posted by tymora View Post
    Feel free to post back here if you end up doing over a 1000 fates without getting 12. I'll be more than happy to hear your thoughts.
    Why do people assume that those who like RNG somehow has the best luck around? You realize that the "unfairness" you imply that exists in rng applies to ALL players, not only to a specific group of special snowflakes. These people do not somehow have a spell they can cast that magically increases their droprate by 50%.

    You want my personal experience? Sure. I got my atma only 2 days back, I clocked over 60 hours doing fates spread out over three weeks, doing fates while waiting for duty finder to pop. I never focused on getting the atma all this time, because I realized that it is a long term goal, not a short term one, and I would better serve my raid by getting levi weapons in the meantime. My longest farm time was almost a week/20 hours farming atma of the fish in lower la noscea. Whether I did 1000 fates or not I'm not sure as I did not keep track.
    (2)
    Last edited by skaterger; 04-14-2014 at 03:05 PM.

  6. #16
    Player
    TomTom1968's Avatar
    Join Date
    Oct 2013
    Location
    Ul'dah
    Posts
    1,348
    Character
    Tomba Labomba
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 50
    Yesterday I was quite happy to finally have my 12 ATMAS together. Then I started with the 1st book and sat around for almost an hour waiting for a FATE to pop up I needed for my book.

    Really SE? After making us doing hundreds of them, it is now waiting insane times for rare FATES? You guys have a complete different understanding of slowing down progression and implementing timesinks and long term goals than I do. The basic idea with the books is fine with me, it is a nice variety and may bring people to look into stuff they haven't done before or haven't done for a long time.

    But the Atma quest should start directly with the books, not with grinding level 3 fates. What you have to do for a book is far enough for a +2 INT or whatever upgrade. I'd like to have more than one ATMA weapon (at least for my most played classes) but with this system, it is most likely never going to happen. This is kinda sad..I was expecting Relict weapons to be part of my journey and that they grow with me and keep on top of things.

    Ideas to adjust the quest assuming SE won't take the FATES out:

    - make the 12 ATMA areas high level areas only. There are enough places in Eorzea where you have Level 40+ mobs
    - add a counter to each ATMA that raises the chance bonus to receive an ATMA by a low percentage after unsuccessful FATES
    - don't make the Relic Zenith weapon mandatory, allow players to level their other chars with the FATES
    - special FATES for the books should be put into a seperate queue and spawn more often than normal FATES
    - for the books, provide us with quests connected to Level 50+ content so we earn our myth tomes needed for the other books automatically
    (1)
    Last edited by TomTom1968; 04-14-2014 at 03:34 PM.

  7. #17
    Player
    XNihili's Avatar
    Join Date
    Aug 2013
    Posts
    272
    Character
    Mewchat Bogz
    World
    Ragnarok
    Main Class
    Warrior Lv 55
    Doing 50 Fates is way too easy. In some place you may be able to do them in less than 1h. You just need to jump in, tag a few monsters and go to the next one.
    (1)

  8. #18
    Player
    Roris's Avatar
    Join Date
    Aug 2012
    Location
    Limsa Lominsa
    Posts
    976
    Character
    Rori Uguu
    World
    Sargatanas
    Main Class
    Weaver Lv 80
    Quote Originally Posted by TomTom1968 View Post
    Really SE? After making us doing hundreds of them, it is now waiting insane times for rare FATES? You guys have a complete different understanding of slowing down progression and implementing timesinks and long term goals than I do. The basic idea with the books is fine with me, it is a nice variety and may bring people to look into stuff they haven't done before or haven't done for a long time.
    Yup the books are the real timesink, you have to grind 1.5k myth per book and there are 9 books, you have to kill 10 mobs of each type in different areas and some only spawn in sets of 3, you have to cycle leves until the one you want shows up, you have to wait for the queue for the lower level dungeons, you have to wait for even more FATES with even longer waiting times to spawn. At least you can do it at your own pace and it actually feels rewarding every time you finish a book, almost have enough myth for my 4th one. There was no sense of reward or achievement or anything from getting all Atmas at least for me, it was just spam a single button until I got lucky. Some people like that apparently, funny how it's always the people that got it the fastest.

    Should have skipped the whole RNG thing and just added more steps and objectives to the books, maybe even throw in one EX Primal or Coil turn except maybe turn 5 per book or maybe every 3 books, maybe even add Guildhests or CT to them, anything just to avoid a badly executed RNGfest.
    (0)

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